Interval ret;
for (vsize i = 0; i < staves.size(); ++i)
{
- Interval iv = begin?
+ Interval iv = begin ?
Axis_group_interface::begin_of_line_pure_height (staves[i], start) :
Axis_group_interface::rest_of_line_pure_height (staves[i], start, end);
if (i<offsets.size())
iv.translate (offsets[i]);
ret.unite (iv);
}
+
+ Interval other_elements = begin ?
+ Axis_group_interface::begin_of_line_pure_height (this, start) :
+ Axis_group_interface::rest_of_line_pure_height (this, start, end);
+
+ ret.unite (other_elements);
+
return ret;
}
return part_of_line_pure_height (start, end, false);
}
+// This differs from Axis_group_interface::calc_pure_relevant_grobs
+// because here, we are only interested in those few elements that aren't
+// descended from VerticalAlignment (ie. things like RehearsalMark, BarLine).
+MAKE_SCHEME_CALLBACK (System, calc_pure_relevant_grobs, 1);
+SCM
+System::calc_pure_relevant_grobs (SCM smob)
+{
+ Grob *me = unsmob_grob (smob);
+
+ extract_grob_set (me, "elements", elts);
+ vector<Grob*> relevant_grobs;
+ SCM pure_relevant_p = ly_lily_module_constant ("pure-relevant?");
+
+ for (vsize i = 0; i < elts.size (); ++i)
+ {
+ if (!Axis_group_interface::has_interface (elts[i])
+ && to_boolean (scm_apply_1 (pure_relevant_p, elts[i]->self_scm (), SCM_EOL)))
+ relevant_grobs.push_back (elts[i]);
+ }
+
+ SCM grobs_scm = Grob_array::make_array ();
+
+ unsmob_grob_array (grobs_scm)->set_array (relevant_grobs);
+ return grobs_scm;
+}
+
+MAKE_SCHEME_CALLBACK (System, height, 1);
+SCM
+System::height (SCM smob)
+{
+ return Axis_group_interface::height (smob);
+}
+
+MAKE_SCHEME_CALLBACK (System, calc_pure_height, 3);
+SCM
+System::calc_pure_height (SCM smob, SCM start_scm, SCM end_scm)
+{
+ System *me = dynamic_cast<System*> (unsmob_grob (smob));
+ int start = scm_to_int (start_scm);
+ int end = scm_to_int (end_scm);
+
+ Interval begin = me->begin_of_line_pure_height (start, end);
+ Interval rest = me->rest_of_line_pure_height (start, end);
+ begin.unite (rest);
+
+ return ly_interval2scm (begin);
+}
+
ADD_INTERFACE (System,
"This is the top-level object: Each object in a score"
" ultimately has a @code{System} object as its X and"