* (height / 2 + overlap));
Stencil bracket = Lookup::filled_box (box);
- Direction d = DOWN;
- do
+ for (DOWN_and_UP (d))
bracket.add_at_edge (Y_AXIS, d, tips[d], -overlap);
- while (flip (&d) != DOWN);
bracket = Stencil (box, bracket.expr ());
bracket.translate_axis (-0.8, X_AXIS);