/*
staff-performer.cc -- implement Staff_performer
- (c) 1996, 1997 Han-Wen Nienhuys <hanwen@stack.nl>
- Jan Nieuwenhuizen <jan@digicash.com>
- */
+ source file of the GNU LilyPond music typesetter
-#if 0
+ (c) 1997--2006 Jan Nieuwenhuizen <janneke@gnu.org>
+*/
-#include "staff-performer.hh"
+#include "warn.hh"
+#include "audio-column.hh"
+#include "audio-item.hh"
+#include "audio-staff.hh"
+#include "performer-group.hh"
+#include "context.hh"
-String
-Staff_performer::instrument_str()
-{
- return Translator::id_str_;
+/** Perform a staff. Individual notes should have their instrument
+ (staff-wide) set, so we override play_element ()
+*/
+class Staff_performer : public Performer
+{
+public:
+ TRANSLATOR_DECLARATIONS (Staff_performer);
+ ~Staff_performer ();
+
+ string new_instrument_string ();
+ string instrument_string_;
+
+protected:
+ virtual void acknowledge_audio_element (Audio_element_info info);
+ virtual void finalize ();
+ virtual void initialize ();
+ void process_music ();
+ void stop_translation_timestep ();
+
+private:
+ Audio_staff *audio_staff_;
+ Audio_instrument *instrument_;
+ Audio_text *instrument_name_;
+ Audio_text *name_;
+ Audio_tempo *tempo_;
+};
+
+#include "translator.icc"
+
+ADD_TRANSLATOR (Staff_performer, "", "",
+ "",
+ "", "");
+
+Staff_performer::Staff_performer ()
+{
+ audio_staff_ = 0;
+ instrument_ = 0;
+ instrument_name_ = 0;
+ name_ = 0;
+ tempo_ = 0;
+}
+
+Staff_performer::~Staff_performer ()
+{
+}
+
+void
+Staff_performer::initialize ()
+{
+ audio_staff_ = new Audio_staff;
+ name_ = new Audio_text (Audio_text::TRACK_NAME, context ()->id_string ());
+ tempo_ = new Audio_tempo (get_tempo ());
+
+ audio_staff_->add_audio_item (name_);
+ audio_staff_->add_audio_item (tempo_);
+
+ announce_element (Audio_element_info (audio_staff_, 0));
+ announce_element (Audio_element_info (name_, 0));
+ announce_element (Audio_element_info (tempo_, 0));
+}
+
+void
+Staff_performer::process_music ()
+{
+ string str = new_instrument_string ();
+ if (str.length ())
+ {
+ instrument_name_ = new Audio_text (Audio_text::INSTRUMENT_NAME, str);
+ announce_element (Audio_element_info (instrument_name_, 0));
+ instrument_ = new Audio_instrument (str);
+ announce_element (Audio_element_info (instrument_, 0));
+
+ audio_staff_->add_audio_item (instrument_);
+ audio_staff_->add_audio_item (instrument_name_);
+
+ /*
+ Have to be here before notes arrive into the staff.
+ */
+ play_element (instrument_);
+ play_element (instrument_name_);
+ }
+}
+
+void
+Staff_performer::stop_translation_timestep ()
+{
+ SCM proc = ly_lily_module_constant ("percussion?");
+
+ SCM drums = scm_call_1 (proc, ly_symbol2scm (instrument_string_.c_str ()));
+ audio_staff_->channel_ = (drums == SCM_BOOL_T ? 9 : -1);
+ if (name_)
+ {
+ play_element (name_);
+ name_ = 0;
+ }
+ if (tempo_)
+ {
+ play_element (tempo_);
+ tempo_ = 0;
+ }
+ instrument_name_ = 0;
+ instrument_ = 0;
+}
+
+void
+Staff_performer::finalize ()
+{
+ Performer::play_element (audio_staff_);
+ audio_staff_ = 0;
+}
+
+string
+Staff_performer::new_instrument_string ()
+{
+ // mustn't ask Score for instrument: it will return piano!
+ SCM minstr = get_property ("midiInstrument");
+
+ if (!scm_is_string (minstr)
+ || ly_scm2string (minstr) == instrument_string_)
+ return "";
+
+ instrument_string_ = ly_scm2string (minstr);
+
+ return instrument_string_;
}
-void
-Staff_performer::play_event( Midi_item i )
+void
+Staff_performer::acknowledge_audio_element (Audio_element_info inf)
{
- i.track_i_ = midi_track_i_;
- Performer::play_event( i );
+ if (Audio_item *ai = dynamic_cast<Audio_item *> (inf.elem_))
+ audio_staff_->add_audio_item (ai);
}
-#endif