]> git.donarmstrong.com Git - lilypond.git/blobdiff - lily/staff-performer.cc
Run grand-replace for 2012
[lilypond.git] / lily / staff-performer.cc
index 30283681dda7f029a1e10f8cce7165331cd4ccbe..90d43f6b141afac6d772f6f64fd7ea735304494a 100644 (file)
 /*
-  staff-performer.cc -- implement Staff_performer
+  This file is part of LilyPond, the GNU music typesetter.
 
-  source file of the GNU LilyPond music typesetter
+  Copyright (C) 1997--2012 Jan Nieuwenhuizen <janneke@gnu.org>
 
-  (c) 1997--2004 Jan Nieuwenhuizen <janneke@gnu.org>
- */
+  LilyPond is free software: you can redistribute it and/or modify
+  it under the terms of the GNU General Public License as published by
+  the Free Software Foundation, either version 3 of the License, or
+  (at your option) any later version.
+
+  LilyPond is distributed in the hope that it will be useful,
+  but WITHOUT ANY WARRANTY; without even the implied warranty of
+  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+  GNU General Public License for more details.
+
+  You should have received a copy of the GNU General Public License
+  along with LilyPond.  If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include <map>
 
-#include "translator-group.hh"
-#include "warn.hh"
 #include "audio-column.hh"
 #include "audio-item.hh"
 #include "audio-staff.hh"
-#include "performer-group-performer.hh"
 #include "context.hh"
+#include "international.hh"
+#include "performer-group.hh"
+#include "warn.hh"
 
-/** Perform a staff. Individual notes should have their instrument
- (staff-wide) set, so we override play_element ()
-
-  */
-class Staff_performer : public Performer_group_performer 
+/* Perform a staff. Individual notes should have their instrument
+  (staff-wide) set, so we override play_element ()
+*/
+class Staff_performer : public Performer
 {
 public:
   TRANSLATOR_DECLARATIONS (Staff_performer);
   ~Staff_performer ();
 
-  String new_instrument_string ();
-  String instrument_string_;
-
 protected:
-  virtual void play_element (Audio_element* p);
+  virtual void acknowledge_audio_element (Audio_element_info info);
   virtual void finalize ();
   virtual void initialize ();
-  virtual void create_audio_elements ();
-  virtual void stop_translation_timestep ();
+  void process_music ();
+  void stop_translation_timestep ();
 
 private:
-  Audio_staff* audio_staff_;
-  Audio_instrument* instrument_;
-  Audio_text* instrument_name_;
-  Audio_text* name_;
-  Audio_tempo* tempo_;
+  string new_instrument_string ();
+  void set_instrument_name (string voice);
+  void set_instrument (int channel, string voice);
+  int get_channel (string instrument);
+  Audio_staff *get_audio_staff (string voice);
+  Audio_staff *new_audio_staff (string voice);
+  Audio_dynamic *get_dynamic (string voice);
+
+  string instrument_string_;
+  int channel_;
+  Audio_instrument *instrument_;
+  Audio_text *instrument_name_;
+  Audio_text *name_;
+  Audio_tempo *tempo_;
+  map<string, Audio_staff *> staff_map_;
+  map<string, int> channel_map_;
+  map<string, Audio_dynamic *> dynamic_map_;
+  // Would prefer to have the following two items be
+  // members of the containing class Performance,
+  // so they can be reset for each new midi file output.
+  static map<string, int> static_channel_map_;
+  static int channel_count_;
+  // For now, ask the last Staff_performer clean up during its finalize method
+  static int staff_performer_count_;
 };
 
-ENTER_DESCRIPTION (Staff_performer, "", "",
-                  "",
-                  "", "", "");
+map<string, int> Staff_performer::static_channel_map_;
+int Staff_performer::channel_count_ = 0;
+int Staff_performer::staff_performer_count_ = 0;
+
+#include "translator.icc"
+
+ADD_TRANSLATOR (Staff_performer,
+                /* doc */
+                "",
+
+                /* create */
+                "",
+
+                /* read */
+                "",
+
+                /* write */
+                "");
 
 Staff_performer::Staff_performer ()
+  : channel_ (-1),
+    instrument_ (0),
+    instrument_name_ (0),
+    name_ (0),
+    tempo_ (0)
 {
-  audio_staff_ = 0;
-  instrument_ = 0;
-  instrument_name_ = 0;
-  name_ = 0;
-  tempo_ = 0;
 }
 
 Staff_performer::~Staff_performer ()
@@ -62,75 +105,116 @@ Staff_performer::~Staff_performer ()
 void
 Staff_performer::initialize ()
 {
-  audio_staff_ = new Audio_staff;
-  announce_element (Audio_element_info (audio_staff_, 0));
+  ++staff_performer_count_;
+}
 
-  name_ = new Audio_text (Audio_text::TRACK_NAME, daddy_context_->id_string_);
-  announce_element (Audio_element_info (name_, 0));
+Audio_staff *
+Staff_performer::new_audio_staff (string voice)
+{
+  Audio_staff *audio_staff = new Audio_staff;
+  audio_staff->merge_unisons_
+    = to_boolean (get_property ("midiMergeUnisons"));
+  string track_name = context ()->id_string () + ":" + voice;
+  if (track_name != ":")
+    {
+      name_ = new Audio_text (Audio_text::TRACK_NAME, context ()->id_string ()
+                              + ":" + voice);
+      audio_staff->add_audio_item (name_);
+      announce_element (Audio_element_info (name_, 0));
+    }
+  announce_element (Audio_element_info (audio_staff, 0));
+  staff_map_[voice] = audio_staff;
+  if (!instrument_string_.empty ())
+    set_instrument (channel_, voice);
+  return audio_staff;
+}
 
-  tempo_ = new Audio_tempo (get_tempo ());
-  announce_element (Audio_element_info (tempo_, 0));
+Audio_staff *
+Staff_performer::get_audio_staff (string voice)
+{
+  SCM channel_mapping = get_property ("midiChannelMapping");
+  if (channel_mapping != ly_symbol2scm ("instrument")
+      && staff_map_.size ())
+    return staff_map_.begin ()->second;
 
-  Performer_group_performer::initialize ();
+  map<string, Audio_staff *>::const_iterator i = staff_map_.find (voice);
+  if (i != staff_map_.end ())
+    return i->second;
+  map<string, Audio_staff *>::const_iterator e = staff_map_.find ("");
+  if (staff_map_.size () == 1 && e != staff_map_.end ())
+    {
+      staff_map_[voice] = e->second;
+      return e->second;
+    }
+  return new_audio_staff (voice);
+}
+
+Audio_dynamic *
+Staff_performer::get_dynamic (string voice)
+{
+  map<string, Audio_dynamic *>::const_iterator i = dynamic_map_.find (voice);
+  if (i != dynamic_map_.end ())
+    return i->second;
+  return 0;
 }
 
 void
-Staff_performer::create_audio_elements ()
+Staff_performer::process_music ()
 {
-  String str = new_instrument_string ();
-  if (str.length ())
-    {
-      instrument_name_ = new Audio_text (Audio_text::INSTRUMENT_NAME, str);
-      announce_element (Audio_element_info (instrument_name_, 0));
-      instrument_ = new Audio_instrument (str);
-      announce_element (Audio_element_info (instrument_, 0));
-
-      /*
-       Have to be here before notes arrive into the staff.
-       */
-      play_element (instrument_);
-      play_element (instrument_name_);
-    }
-  Performer_group_performer::create_audio_elements ();
+}
+
+void
+Staff_performer::set_instrument (int channel, string voice)
+{
+  instrument_ = new Audio_instrument (instrument_string_);
+  instrument_->channel_ = channel;
+  announce_element (Audio_element_info (instrument_, 0));
+  Audio_staff *audio_staff = get_audio_staff (voice);
+  audio_staff->add_audio_item (instrument_);
+  SCM proc = ly_lily_module_constant ("percussion?");
+  SCM drums = scm_call_1 (proc, ly_symbol2scm (instrument_string_.c_str ()));
+  audio_staff->percussion_ = (drums == SCM_BOOL_T);
+}
+
+void
+Staff_performer::set_instrument_name (string voice)
+{
+  instrument_name_ = new Audio_text (Audio_text::INSTRUMENT_NAME,
+                                     instrument_string_);
+  announce_element (Audio_element_info (instrument_name_, 0));
+  get_audio_staff (voice)->add_audio_item (instrument_name_);
 }
 
 void
 Staff_performer::stop_translation_timestep ()
 {
-  SCM proc = ly_scheme_function ("percussion?");
-  
-  SCM drums = scm_call_1 (proc, ly_symbol2scm (instrument_string_.to_str0 ()));
-  audio_staff_->channel_ = (drums == SCM_BOOL_T ? 9 : -1 );
-  if (name_)
-    {
-      play_element (name_);
-      name_ = 0;
-    }
-  if (tempo_)
-    {
-      play_element (tempo_);
-      tempo_ = 0;
-    }
+  name_ = 0;
+  tempo_ = 0;
   instrument_name_ = 0;
   instrument_ = 0;
-  Performer_group_performer::stop_translation_timestep ();
 }
 
 void
 Staff_performer::finalize ()
 {
-  Performer_group_performer::finalize ();
-  Performer::play_element (audio_staff_);
-  audio_staff_ = 0;
+  staff_map_.clear ();
+  channel_map_.clear ();
+  if (staff_performer_count_)
+    --staff_performer_count_;
+  if (0 == staff_performer_count_)
+    {
+      static_channel_map_.clear ();
+      channel_count_ = 0;
+    }
 }
 
-String 
-Staff_performer::new_instrument_string () 
-{ 
+string
+Staff_performer::new_instrument_string ()
+{
   // mustn't ask Score for instrument: it will return piano!
   SCM minstr = get_property ("midiInstrument");
 
-  if (!is_string (minstr)
+  if (!scm_is_string (minstr)
       || ly_scm2string (minstr) == instrument_string_)
     return "";
 
@@ -139,13 +223,85 @@ Staff_performer::new_instrument_string ()
   return instrument_string_;
 }
 
-void 
-Staff_performer::play_element (Audio_element* p)
+int
+Staff_performer::get_channel (string instrument)
+{
+  SCM channel_mapping = get_property ("midiChannelMapping");
+  map<string, int>& channel_map
+    = (channel_mapping != ly_symbol2scm ("instrument"))
+      ? channel_map_
+      : static_channel_map_;
+
+  if (channel_mapping == ly_symbol2scm ("staff")
+      && channel_ >= 0)
+    return channel_;
+
+  map<string, int>::const_iterator i = channel_map.find (instrument);
+  if (i != channel_map.end ())
+    return i->second;
+
+  int channel = (channel_mapping == ly_symbol2scm ("staff"))
+                ? channel_count_++
+                : channel_map.size ();
+
+  /* MIDI players tend to ignore instrument settings on channel
+     10, the percussion channel.  */
+  if (channel % 16 == 9)
+    {
+      channel_map["percussion"] = channel++;
+      channel_count_++;
+    }
+
+  if (channel > 15)
+    {
+      warning (_ ("MIDI channel wrapped around"));
+      warning (_ ("remapping modulo 16"));
+      channel = channel % 16;
+    }
+
+  channel_map[instrument] = channel;
+  return channel;
+}
+
+void
+Staff_performer::acknowledge_audio_element (Audio_element_info inf)
 {
-  if (Audio_item *ai = dynamic_cast<Audio_item *> (p)) 
+  if (Audio_item *ai = dynamic_cast<Audio_item *> (inf.elem_))
     {
-      audio_staff_->add_audio_item (ai);
+      /* map each context (voice) to its own track */
+      Context *c = inf.origin_contexts (this)[0];
+      string voice;
+      if (c->is_alias (ly_symbol2scm ("Voice")))
+        voice = c->id_string ();
+      SCM channel_mapping = get_property ("midiChannelMapping");
+      string str = new_instrument_string ();
+      if (channel_mapping != ly_symbol2scm ("instrument"))
+        channel_ = get_channel (voice);
+      else if (channel_ < 0 && str.empty ())
+        channel_ = get_channel (str);
+      if (str.length ())
+        {
+          if (channel_mapping != ly_symbol2scm ("voice"))
+            channel_ = get_channel (str);
+          set_instrument (channel_, voice);
+          set_instrument_name (voice);
+        }
+      ai->channel_ = channel_;
+      bool encode_dynamics_as_velocity_ = true;
+      if (encode_dynamics_as_velocity_)
+        {
+          if (Audio_dynamic *d = dynamic_cast<Audio_dynamic *> (inf.elem_))
+            {
+              dynamic_map_[voice] = d;
+              // Output volume as velocity: must disable Midi_dynamic output
+              d->silent_ = true;
+            }
+          if (Audio_dynamic *d = get_dynamic (voice))
+            if (Audio_note *n = dynamic_cast<Audio_note *> (inf.elem_))
+              n->dynamic_ = d;
+        }
+      Audio_staff *audio_staff = get_audio_staff (voice);
+      audio_staff->add_audio_item (ai);
     }
-  Performer::play_element (p);
 }