#include "audio-item.hh"
#include "audio-staff.hh"
-IMPLEMENT_IS_TYPE_B1(Staff_performer,Performer_group_performer);
-ADD_THIS_TRANSLATOR(Staff_performer);
+IMPLEMENT_IS_TYPE_B1 (Staff_performer,Performer_group_performer);
+ADD_THIS_TRANSLATOR (Staff_performer);
-Staff_performer::Staff_performer()
+Staff_performer::Staff_performer ()
{
audio_staff_p_ = 0;
}
-Staff_performer::~Staff_performer()
+Staff_performer::~Staff_performer ()
{
delete audio_staff_p_;
}
void
-Staff_performer::do_creation_processing()
+Staff_performer::do_creation_processing ()
{
audio_staff_p_ = new Audio_staff;
- if (instrument_str().length_i())
- {
- // staff name
- play (new Audio_text (Audio_text::TRACK_NAME, id_str_));
- // instrument description
- play (new Audio_text (Audio_text::INSTRUMENT_NAME, instrument_str ()));
- }
+ play (new Audio_text (Audio_text::TRACK_NAME, id_str_));
+
+#if 1
+ String str = new_instrument_str ();
+ if (str.length_i ())
+ // instrument description
+ play (new Audio_text (Audio_text::INSTRUMENT_NAME, str));
+#endif
// tempo
play (new Audio_tempo (get_tempo_i ()));
- if (instrument_str ().length_i ())
+#if 1
+ if (str.length_i ())
// instrument
- play (new Audio_instrument (instrument_str ()));
+ play (new Audio_instrument (str));
+#endif
+
Performer_group_performer::do_creation_processing ();
}
void
-Staff_performer::do_removal_processing()
+Staff_performer::do_process_requests ()
+{
+ String str = new_instrument_str ();
+ if (str.length_i ())
+ {
+ play (new Audio_text (Audio_text::INSTRUMENT_NAME, str));
+ play (new Audio_instrument (str));
+ }
+ Performer_group_performer::do_process_requests ();
+}
+
+
+void
+Staff_performer::do_removal_processing ()
{
Performer_group_performer::do_removal_processing ();
Performer::play (audio_staff_p_);
}
String
-Staff_performer::instrument_str()
+Staff_performer::new_instrument_str ()
{
// mustn't ask Score for instrument: it will return piano!
- return get_property ("instrument");
+ String str = get_property ("instrument");
+ if (str == instrument_str_)
+ return "";
+
+ instrument_str_ = str;
+
+ return instrument_str_;
/* ugh, but can't
if (properties_dict_.elt_b ("instrument"))
void
Staff_performer::play (Audio_element* p)
{
- if (p->is_type_b (Audio_item::static_name()))
+ if (p->is_type_b (Audio_item::static_name ()))
{
- audio_staff_p_->add ((Audio_item*)p);
+ audio_staff_p_->add ( (Audio_item*)p);
}
Performer::play (p);
}