audio_staff_ = new Audio_staff;
announce_element (Audio_element_info (audio_staff_, 0));
- name_ = new Audio_text (Audio_text::TRACK_NAME, daddy_context_->id_string_);
+ name_ = new Audio_text (Audio_text::TRACK_NAME, context ()->id_string ());
announce_element (Audio_element_info (name_, 0));
tempo_ = new Audio_tempo (get_tempo ());
// mustn't ask Score for instrument: it will return piano!
SCM minstr = get_property ("midiInstrument");
- if (!ly_string_p (minstr)
+ if (!scm_is_string (minstr)
|| ly_scm2string (minstr) == instrument_string_)
return "";