]> git.donarmstrong.com Git - lilypond.git/blobdiff - lily/staff-performer.cc
Issue 4814: grob.cc segfaults with gcc6
[lilypond.git] / lily / staff-performer.cc
index 31f3af6176ef91189a924c449e0fb3d7e57b4eb1..505da3adbac4270207edaf15a4cfeb6dfecdff28 100644 (file)
@@ -1,7 +1,7 @@
 /*
   This file is part of LilyPond, the GNU music typesetter.
 
-  Copyright (C) 1997--2012 Jan Nieuwenhuizen <janneke@gnu.org>
+  Copyright (C) 1997--2015 Jan Nieuwenhuizen <janneke@gnu.org>
 
   LilyPond is free software: you can redistribute it and/or modify
   it under the terms of the GNU General Public License as published by
@@ -27,6 +27,9 @@
 #include "international.hh"
 #include "performer-group.hh"
 #include "warn.hh"
+#include "lily-imports.hh"
+
+#include "translator.icc"
 
 /* Perform a staff. Individual notes should have their instrument
   (staff-wide) set, so we override play_element ()
@@ -46,12 +49,12 @@ protected:
 
 private:
   string new_instrument_string ();
-  void set_instrument_name (string voice);
-  void set_instrument (int channel, string voice);
-  int get_channel (string instrument);
-  Audio_staff *get_audio_staff (string voice);
-  Audio_staff *new_audio_staff (string voice);
-  Audio_dynamic *get_dynamic (string voice);
+  void set_instrument_name (const string &voice);
+  void set_instrument (int channel, const string &voice);
+  int get_channel (const string &instrument);
+  Audio_staff *get_audio_staff (const string &voice);
+  Audio_staff *new_audio_staff (const string &voice);
+  Audio_span_dynamic *get_dynamic (const string &voice);
 
   string instrument_string_;
   int channel_;
@@ -62,7 +65,7 @@ private:
   map<string, deque<Audio_note *> > note_map_;
   map<string, Audio_staff *> staff_map_;
   map<string, int> channel_map_;
-  map<string, Audio_dynamic *> dynamic_map_;
+  map<string, Audio_span_dynamic *> dynamic_map_;
   // Would prefer to have the following two items be
   // members of the containing class Performance,
   // so they can be reset for each new midi file output.
@@ -76,7 +79,11 @@ map<string, int> Staff_performer::static_channel_map_;
 int Staff_performer::channel_count_ = 0;
 int Staff_performer::staff_performer_count_ = 0;
 
-#include "translator.icc"
+void
+Staff_performer::boot ()
+{
+
+}
 
 ADD_TRANSLATOR (Staff_performer,
                 /* doc */
@@ -111,7 +118,7 @@ Staff_performer::initialize ()
 }
 
 Audio_staff *
-Staff_performer::new_audio_staff (string voice)
+Staff_performer::new_audio_staff (const string &voice)
 {
   Audio_staff *audio_staff = new Audio_staff;
   audio_staff->merge_unisons_
@@ -128,14 +135,40 @@ Staff_performer::new_audio_staff (string voice)
   staff_map_[voice] = audio_staff;
   if (!instrument_string_.empty ())
     set_instrument (channel_, voice);
+  // Set initial values (if any) for control functions.
+  for (const Audio_control_function_value_change::Context_property *p
+         = Audio_control_function_value_change::context_properties_;
+       p->name_; ++p)
+    {
+      SCM value = get_property (p->name_);
+      if (scm_is_number (value))
+        {
+          Real val = scm_to_double (value);
+          if (val >= p->range_min_ && val <= p->range_max_)
+            {
+              // Normalize the value to the 0.0 to 1.0 range.
+              val = ((val - p->range_min_)
+                     / (p->range_max_ - p->range_min_));
+              Audio_control_function_value_change *item
+                = new Audio_control_function_value_change (p->control_, val);
+              item->channel_ = channel_;
+              audio_staff->add_audio_item (item);
+              announce_element (Audio_element_info (item, 0));
+            }
+          else
+            warning (_f ("ignoring out-of-range value change for MIDI "
+                         "property `%s'",
+                         p->name_));
+        }
+    }
   return audio_staff;
 }
 
 Audio_staff *
-Staff_performer::get_audio_staff (string voice)
+Staff_performer::get_audio_staff (const string &voice)
 {
   SCM channel_mapping = get_property ("midiChannelMapping");
-  if (channel_mapping != ly_symbol2scm ("instrument")
+  if (!scm_is_eq (channel_mapping, ly_symbol2scm ("instrument"))
       && staff_map_.size ())
     return staff_map_.begin ()->second;
 
@@ -151,10 +184,10 @@ Staff_performer::get_audio_staff (string voice)
   return new_audio_staff (voice);
 }
 
-Audio_dynamic *
-Staff_performer::get_dynamic (string voice)
+Audio_span_dynamic *
+Staff_performer::get_dynamic (const string &voice)
 {
-  map<string, Audio_dynamic *>::const_iterator i = dynamic_map_.find (voice);
+  map<string, Audio_span_dynamic *>::const_iterator i = dynamic_map_.find (voice);
   if (i != dynamic_map_.end ())
     return i->second;
   return 0;
@@ -166,20 +199,19 @@ Staff_performer::process_music ()
 }
 
 void
-Staff_performer::set_instrument (int channel, string voice)
+Staff_performer::set_instrument (int channel, const string &voice)
 {
   instrument_ = new Audio_instrument (instrument_string_);
   instrument_->channel_ = channel;
   announce_element (Audio_element_info (instrument_, 0));
   Audio_staff *audio_staff = get_audio_staff (voice);
   audio_staff->add_audio_item (instrument_);
-  SCM proc = ly_lily_module_constant ("percussion?");
-  SCM drums = scm_call_1 (proc, ly_symbol2scm (instrument_string_.c_str ()));
-  audio_staff->percussion_ = (drums == SCM_BOOL_T);
+  SCM drums = Lily::percussion_p (ly_symbol2scm (instrument_string_.c_str ()));
+  audio_staff->percussion_ = to_boolean (drums);
 }
 
 void
-Staff_performer::set_instrument_name (string voice)
+Staff_performer::set_instrument_name (const string &voice)
 {
   instrument_name_ = new Audio_text (Audio_text::INSTRUMENT_NAME,
                                      instrument_string_);
@@ -195,13 +227,12 @@ Staff_performer::stop_translation_timestep ()
   instrument_name_ = 0;
   instrument_ = 0;
   // For each voice with a note played in the current translation time step,
-  // check if the voice has an Audio_dynamic registered: if yes, apply this
-  // dynamic to every note played in the voice in the current translation time
-  // step.
+  // check if the voice has a dynamic registered: if yes, apply the dynamic
+  // to every note played in the voice in the current translation time step.
   for (map<string, deque<Audio_note *> >::iterator vi = note_map_.begin ();
        vi != note_map_.end (); ++vi)
     {
-      Audio_dynamic *d = get_dynamic (vi->first);
+      Audio_span_dynamic *d = get_dynamic (vi->first);
       if (d)
         {
           for (deque<Audio_note *>::iterator ni = vi->second.begin ();
@@ -242,15 +273,15 @@ Staff_performer::new_instrument_string ()
 }
 
 int
-Staff_performer::get_channel (string instrument)
+Staff_performer::get_channel (const string &instrument)
 {
   SCM channel_mapping = get_property ("midiChannelMapping");
   map<string, int> &channel_map
-    = (channel_mapping != ly_symbol2scm ("instrument"))
+    = (!scm_is_eq (channel_mapping, ly_symbol2scm ("instrument")))
       ? channel_map_
       : static_channel_map_;
 
-  if (channel_mapping == ly_symbol2scm ("staff")
+  if (scm_is_eq (channel_mapping, ly_symbol2scm ("staff"))
       && channel_ >= 0)
     return channel_;
 
@@ -258,7 +289,7 @@ Staff_performer::get_channel (string instrument)
   if (i != channel_map.end ())
     return i->second;
 
-  int channel = (channel_mapping == ly_symbol2scm ("staff"))
+  int channel = (scm_is_eq (channel_mapping, ly_symbol2scm ("staff")))
                 ? channel_count_++
                 : channel_map.size ();
 
@@ -284,46 +315,40 @@ Staff_performer::get_channel (string instrument)
 void
 Staff_performer::acknowledge_audio_element (Audio_element_info inf)
 {
-  if (Audio_item *ai = dynamic_cast<Audio_item *> (inf.elem_))
+  /* map each context (voice) to its own track */
+  Context *c = inf.origin_contexts (this)[0];
+  string voice;
+  if (c->is_alias (ly_symbol2scm ("Voice")))
+    voice = c->id_string ();
+  SCM channel_mapping = get_property ("midiChannelMapping");
+  string str = new_instrument_string ();
+  if (!scm_is_eq (channel_mapping, ly_symbol2scm ("instrument")))
+    channel_ = get_channel (voice);
+  else if (channel_ < 0 && str.empty ())
+    channel_ = get_channel (str);
+  if (str.length ())
     {
-      /* map each context (voice) to its own track */
-      Context *c = inf.origin_contexts (this)[0];
-      string voice;
-      if (c->is_alias (ly_symbol2scm ("Voice")))
-        voice = c->id_string ();
-      SCM channel_mapping = get_property ("midiChannelMapping");
-      string str = new_instrument_string ();
-      if (channel_mapping != ly_symbol2scm ("instrument"))
-        channel_ = get_channel (voice);
-      else if (channel_ < 0 && str.empty ())
+      if (!scm_is_eq (channel_mapping, ly_symbol2scm ("voice")))
         channel_ = get_channel (str);
-      if (str.length ())
-        {
-          if (channel_mapping != ly_symbol2scm ("voice"))
-            channel_ = get_channel (str);
-          set_instrument (channel_, voice);
-          set_instrument_name (voice);
-        }
+      set_instrument (channel_, voice);
+      set_instrument_name (voice);
+    }
+  Audio_staff *audio_staff = get_audio_staff (voice);
+  if (Audio_item *ai = dynamic_cast<Audio_item *> (inf.elem_))
+    {
       ai->channel_ = channel_;
-      bool encode_dynamics_as_velocity_ = true;
-      if (encode_dynamics_as_velocity_)
+      if (Audio_note *n = dynamic_cast<Audio_note *> (inf.elem_))
         {
-          if (Audio_note *n = dynamic_cast<Audio_note *> (inf.elem_))
-            {
-              // Keep track of the notes played in the current voice in this
-              // translation time step (for adjusting their dynamics later in
-              // stop_translation_timestep).
-              note_map_[voice].push_back (n);
-            }
-          else if (Audio_dynamic *d = dynamic_cast<Audio_dynamic *> (inf.elem_))
-            {
-              dynamic_map_[voice] = d;
-              // Output volume as velocity: must disable Midi_dynamic output
-              d->silent_ = true;
-            }
+          // Keep track of the notes played in the current voice in this
+          // translation time step (for adjusting their dynamics later in
+          // stop_translation_timestep).
+          note_map_[voice].push_back (n);
         }
-      Audio_staff *audio_staff = get_audio_staff (voice);
       audio_staff->add_audio_item (ai);
     }
+  else if (Audio_span_dynamic *d = dynamic_cast<Audio_span_dynamic *> (inf.elem_))
+    {
+      dynamic_map_[voice] = d;
+    }
 }