/*
This file is part of LilyPond, the GNU music typesetter.
- Copyright (C) 1997--2012 Jan Nieuwenhuizen <janneke@gnu.org>
+ Copyright (C) 1997--2015 Jan Nieuwenhuizen <janneke@gnu.org>
LilyPond is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
#include "international.hh"
#include "performer-group.hh"
#include "warn.hh"
+#include "lily-imports.hh"
+
+#include "translator.icc"
/* Perform a staff. Individual notes should have their instrument
(staff-wide) set, so we override play_element ()
private:
string new_instrument_string ();
- void set_instrument_name (string voice);
- void set_instrument (int channel, string voice);
- int get_channel (string instrument);
- Audio_staff *get_audio_staff (string voice);
- Audio_staff *new_audio_staff (string voice);
- Audio_dynamic *get_dynamic (string voice);
+ void set_instrument_name (const string &voice);
+ void set_instrument (int channel, const string &voice);
+ int get_channel (const string &instrument);
+ Audio_staff *get_audio_staff (const string &voice);
+ Audio_staff *new_audio_staff (const string &voice);
+ Audio_dynamic *get_dynamic (const string &voice);
string instrument_string_;
int channel_;
int Staff_performer::channel_count_ = 0;
int Staff_performer::staff_performer_count_ = 0;
-#include "translator.icc"
+void
+Staff_performer::boot ()
+{
+
+}
ADD_TRANSLATOR (Staff_performer,
/* doc */
}
Audio_staff *
-Staff_performer::new_audio_staff (string voice)
+Staff_performer::new_audio_staff (const string &voice)
{
Audio_staff *audio_staff = new Audio_staff;
audio_staff->merge_unisons_
staff_map_[voice] = audio_staff;
if (!instrument_string_.empty ())
set_instrument (channel_, voice);
+ // Set initial values (if any) for control functions.
+ for (const Audio_control_function_value_change::Context_property *p
+ = Audio_control_function_value_change::context_properties_;
+ p->name_; ++p)
+ {
+ SCM value = get_property (p->name_);
+ if (scm_is_number (value))
+ {
+ Real val = scm_to_double (value);
+ if (val >= p->range_min_ && val <= p->range_max_)
+ {
+ // Normalize the value to the 0.0 to 1.0 range.
+ val = ((val - p->range_min_)
+ / (p->range_max_ - p->range_min_));
+ Audio_control_function_value_change *item
+ = new Audio_control_function_value_change (p->control_, val);
+ item->channel_ = channel_;
+ audio_staff->add_audio_item (item);
+ announce_element (Audio_element_info (item, 0));
+ }
+ else
+ warning (_f ("ignoring out-of-range value change for MIDI "
+ "property `%s'",
+ p->name_));
+ }
+ }
return audio_staff;
}
Audio_staff *
-Staff_performer::get_audio_staff (string voice)
+Staff_performer::get_audio_staff (const string &voice)
{
SCM channel_mapping = get_property ("midiChannelMapping");
- if (channel_mapping != ly_symbol2scm ("instrument")
+ if (!scm_is_eq (channel_mapping, ly_symbol2scm ("instrument"))
&& staff_map_.size ())
return staff_map_.begin ()->second;
}
Audio_dynamic *
-Staff_performer::get_dynamic (string voice)
+Staff_performer::get_dynamic (const string &voice)
{
map<string, Audio_dynamic *>::const_iterator i = dynamic_map_.find (voice);
if (i != dynamic_map_.end ())
}
void
-Staff_performer::set_instrument (int channel, string voice)
+Staff_performer::set_instrument (int channel, const string &voice)
{
instrument_ = new Audio_instrument (instrument_string_);
instrument_->channel_ = channel;
announce_element (Audio_element_info (instrument_, 0));
Audio_staff *audio_staff = get_audio_staff (voice);
audio_staff->add_audio_item (instrument_);
- SCM proc = ly_lily_module_constant ("percussion?");
- SCM drums = scm_call_1 (proc, ly_symbol2scm (instrument_string_.c_str ()));
- audio_staff->percussion_ = (drums == SCM_BOOL_T);
+ SCM drums = Lily::percussion_p (ly_symbol2scm (instrument_string_.c_str ()));
+ audio_staff->percussion_ = to_boolean (drums);
}
void
-Staff_performer::set_instrument_name (string voice)
+Staff_performer::set_instrument_name (const string &voice)
{
instrument_name_ = new Audio_text (Audio_text::INSTRUMENT_NAME,
instrument_string_);
}
int
-Staff_performer::get_channel (string instrument)
+Staff_performer::get_channel (const string &instrument)
{
SCM channel_mapping = get_property ("midiChannelMapping");
map<string, int> &channel_map
- = (channel_mapping != ly_symbol2scm ("instrument"))
+ = (!scm_is_eq (channel_mapping, ly_symbol2scm ("instrument")))
? channel_map_
: static_channel_map_;
- if (channel_mapping == ly_symbol2scm ("staff")
+ if (scm_is_eq (channel_mapping, ly_symbol2scm ("staff"))
&& channel_ >= 0)
return channel_;
if (i != channel_map.end ())
return i->second;
- int channel = (channel_mapping == ly_symbol2scm ("staff"))
+ int channel = (scm_is_eq (channel_mapping, ly_symbol2scm ("staff")))
? channel_count_++
: channel_map.size ();
voice = c->id_string ();
SCM channel_mapping = get_property ("midiChannelMapping");
string str = new_instrument_string ();
- if (channel_mapping != ly_symbol2scm ("instrument"))
+ if (!scm_is_eq (channel_mapping, ly_symbol2scm ("instrument")))
channel_ = get_channel (voice);
else if (channel_ < 0 && str.empty ())
channel_ = get_channel (str);
if (str.length ())
{
- if (channel_mapping != ly_symbol2scm ("voice"))
+ if (!scm_is_eq (channel_mapping, ly_symbol2scm ("voice")))
channel_ = get_channel (str);
set_instrument (channel_, voice);
set_instrument_name (voice);
}
ai->channel_ = channel_;
+ Audio_staff *audio_staff = get_audio_staff (voice);
bool encode_dynamics_as_velocity_ = true;
if (encode_dynamics_as_velocity_)
{
else if (Audio_dynamic *d = dynamic_cast<Audio_dynamic *> (inf.elem_))
{
dynamic_map_[voice] = d;
- // Output volume as velocity: must disable Midi_dynamic output
- d->silent_ = true;
+ // Output volume as velocity: skip Midi_dynamic output for the
+ // current element.
+ return;
}
}
- Audio_staff *audio_staff = get_audio_staff (voice);
audio_staff->add_audio_item (ai);
}
}