]> git.donarmstrong.com Git - lilypond.git/blobdiff - lily/staff-performer.cc
MIDI: #'instrument mode: do not re-initialize channel with empty instrument.
[lilypond.git] / lily / staff-performer.cc
index b21bc5c45aee54db7435607ef2a7fa92788d713f..502c289e0c9d2ccd943955e9bc7629d5a468ab27 100644 (file)
 /*
-  staff-performer.cc -- implement Staff_performer
+  This file is part of LilyPond, the GNU music typesetter.
 
-  (c) 1996, 1997 Jan Nieuwenhuizen <jan@digicash.com>
- */
+  Copyright (C) 1997--2011 Jan Nieuwenhuizen <janneke@gnu.org>
 
+  LilyPond is free software: you can redistribute it and/or modify
+  it under the terms of the GNU General Public License as published by
+  the Free Software Foundation, either version 3 of the License, or
+  (at your option) any later version.
 
-#include "staff-performer.hh"
-#include "translator.hh"
-#include "input-translator.hh"
-#include "debug.hh"
-#include "midi-def.hh"
-#include "midi-item.hh"
-#include "midi-stream.hh"
-#include "string.hh"
-#include "string-convert.hh"
+  LilyPond is distributed in the hope that it will be useful,
+  but WITHOUT ANY WARRANTY; without even the implied warranty of
+  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+  GNU General Public License for more details.
 
+  You should have received a copy of the GNU General Public License
+  along with LilyPond.  If not, see <http://www.gnu.org/licenses/>.
+*/
 
-IMPLEMENT_IS_TYPE_B1(Staff_performer,Performer_group_performer);
-ADD_THIS_PERFORMER(Staff_performer);
+#include <map>
 
-Staff_performer::Staff_performer()
+#include "audio-column.hh"
+#include "audio-item.hh"
+#include "audio-staff.hh"
+#include "context.hh"
+#include "international.hh"
+#include "performer-group.hh"
+#include "warn.hh"
+
+/* Perform a staff. Individual notes should have their instrument
+  (staff-wide) set, so we override play_element ()
+*/
+class Staff_performer : public Performer
+{
+public:
+  TRANSLATOR_DECLARATIONS (Staff_performer);
+  ~Staff_performer ();
+
+protected:
+  virtual void acknowledge_audio_element (Audio_element_info info);
+  virtual void finalize ();
+  virtual void initialize ();
+  void process_music ();
+  void stop_translation_timestep ();
+
+private:
+  string new_instrument_string ();
+  void set_instrument_name (string voice);
+  void set_instrument (int channel, string voice);
+  int get_channel (string instrument);
+  Audio_staff* get_audio_staff (string voice);
+  Audio_staff* new_audio_staff (string voice);
+  Audio_dynamic* get_dynamic (string voice);
+
+  string instrument_string_;
+  int channel_;
+  Audio_instrument *instrument_;
+  Audio_text *instrument_name_;
+  Audio_text *name_;
+  Audio_tempo *tempo_;
+  map<string, Audio_staff*> staff_map_;
+  map<string, int> channel_map_;
+  map<string, Audio_dynamic*> dynamic_map_;
+  static map<string, int> static_channel_map_;
+  static int channel_count_;
+};
+
+map<string, int> Staff_performer::static_channel_map_;
+int Staff_performer::channel_count_ = 0;
+
+#include "translator.icc"
+
+ADD_TRANSLATOR (Staff_performer,
+               /* doc */
+               "",
+
+               /* create */
+               "",
+
+               /* read */
+               "",
+
+               /* write */
+               "");
+
+Staff_performer::Staff_performer ()
+  : channel_ (-1)
+  , instrument_ (0)
+  , instrument_name_ (0)
+  , name_ (0)
+  , tempo_ (0)
+{
+}
+
+Staff_performer::~Staff_performer ()
+{
+}
+
+void
+Staff_performer::initialize ()
+{
+}
+
+Audio_staff*
+Staff_performer::new_audio_staff (string voice)
+{
+  Audio_staff* audio_staff = new Audio_staff;
+  string track_name = context ()->id_string () + ":" + voice;
+  if (track_name != ":")
+    {
+      name_ = new Audio_text (Audio_text::TRACK_NAME, context ()->id_string ()
+                             + ":" + voice);
+      audio_staff->add_audio_item (name_);
+      announce_element (Audio_element_info (name_, 0));
+    }
+  announce_element (Audio_element_info (audio_staff, 0));
+  staff_map_[voice] = audio_staff;
+  if (!instrument_string_.empty ())
+    set_instrument (channel_, voice);
+  return audio_staff;
+}
+
+Audio_staff*
+Staff_performer::get_audio_staff (string voice)
+{
+  SCM channel_mapping = get_property ("midiChannelMapping");
+  if (channel_mapping != ly_symbol2scm ("instrument")
+      && staff_map_.size ())
+    return staff_map_.begin ()->second;
+
+  map<string, Audio_staff*>::const_iterator i = staff_map_.find (voice);
+  if (i != staff_map_.end ())
+    return i->second;
+  map<string, Audio_staff*>::const_iterator e = staff_map_.find ("");
+  if (staff_map_.size () == 1 && e != staff_map_.end ())
+    {
+      staff_map_[voice] = e->second;
+      return e->second;
+    }
+  return new_audio_staff (voice);
+}
+
+Audio_dynamic*
+Staff_performer::get_dynamic (string voice)
 {
-    midi_mom_ = 0;
-    midi_track_p_ = new Midi_track;
+  map<string, Audio_dynamic*>::const_iterator i = dynamic_map_.find (voice);
+  if (i != dynamic_map_.end ())
+    return i->second;
+  return 0;
 }
+
 void
-Staff_performer::do_creation_processing()
+Staff_performer::process_music ()
 {
-    header();
 }
 
 void
-Staff_performer::do_removal_processing()
+Staff_performer::set_instrument (int channel, string voice)
 {
-    Performer::play_event( midi_track_p_);
+  instrument_ = new Audio_instrument (instrument_string_);
+  instrument_->channel_ = channel;
+  announce_element (Audio_element_info (instrument_, 0));
+  Audio_staff* audio_staff = get_audio_staff (voice);
+  audio_staff->add_audio_item (instrument_);
+  SCM proc = ly_lily_module_constant ("percussion?");
+  SCM drums = scm_call_1 (proc, ly_symbol2scm (instrument_string_.c_str ()));
+  audio_staff->percussion_ = (drums == SCM_BOOL_T);
 }
 
-Staff_performer::~Staff_performer()
+void
+Staff_performer::set_instrument_name (string voice)
 {
-    delete midi_track_p_;
+  instrument_name_ = new Audio_text (Audio_text::INSTRUMENT_NAME,
+                                    instrument_string_);
+  announce_element (Audio_element_info (instrument_name_, 0));
+  get_audio_staff (voice)->add_audio_item (instrument_name_);
 }
 
 void
-Staff_performer::header()
+Staff_performer::stop_translation_timestep ()
 {
-    // set track name
-    Midi_text track_name( Midi_text::TRACK_NAME, instrument_str());
-    midi_track_p_->add( Moment( 0 ), &track_name );
+  name_ = 0;
+  tempo_ = 0;
+  instrument_name_ = 0;
+  instrument_ = 0;
+}
 
-    // set instrument :-)
-    Midi_text instrument_name( Midi_text::INSTRUMENT_NAME, instrument_str() );
-    midi_track_p_->add( Moment( 0 ), &instrument_name );
+void
+Staff_performer::finalize ()
+{
+  staff_map_.clear ();
+  channel_map_.clear ();
+}
 
-    
-    Midi_tempo midi_tempo( get_tempo_i(  ) );
-    midi_track_p_->add( Moment( 0 ), &midi_tempo );
+string
+Staff_performer::new_instrument_string ()
+{
+  // mustn't ask Score for instrument: it will return piano!
+  SCM minstr = get_property ("midiInstrument");
+
+  if (!scm_is_string (minstr)
+      || ly_scm2string (minstr) == instrument_string_)
+    return "";
+
+  instrument_string_ = ly_scm2string (minstr);
+
+  return instrument_string_;
 }
 
-String 
-Staff_performer::instrument_str() 
-{ 
-    return Translator::id_str_; 
+int
+Staff_performer::get_channel (string instrument)
+{
+  SCM channel_mapping = get_property ("midiChannelMapping");
+  map<string, int>& channel_map
+    = (channel_mapping != ly_symbol2scm ("instrument"))
+    ? channel_map_
+    : static_channel_map_;
+
+  if (channel_mapping == ly_symbol2scm ("staff")
+      && channel_ >= 0)
+    return channel_;
+
+  map<string, int>::const_iterator i = channel_map.find (instrument);
+  if (i != channel_map.end ())
+    return i->second;
+  int channel = (channel_mapping == ly_symbol2scm ("staff"))
+    ? channel_count_++
+    : channel_map.size ();
+
+  /* MIDI players tend to ignore instrument settings on channel
+     10, the percussion channel.  */
+  if (channel % 16 == 9)
+    {
+      channel_map["percussion"] = channel++;
+      channel_count_++;
+    }
+
+  if (channel > 15)
+    {
+      warning (_ ("MIDI channel wrapped around"));
+      warning (_ ("remapping modulo 16"));
+      channel = channel % 16; 
+    }
+
+  channel_map[instrument] = channel;
+  return channel;
 }
 
-void 
-Staff_performer::play_event( Midi_item* l )
+void
+Staff_performer::acknowledge_audio_element (Audio_element_info inf)
 {
-    Moment mom = get_mom();
-    Moment delta_t = mom - midi_mom_ ;
-    midi_mom_ += delta_t;
-    midi_track_p_->add( delta_t, l);
+  if (Audio_item *ai = dynamic_cast<Audio_item *> (inf.elem_))
+    {
+      /* map each context (voice) to its own track */
+      Context* c = inf.origin_contexts (this)[0];
+      string voice;
+      if (c->is_alias (ly_symbol2scm ("Voice")))
+       voice = c->id_string ();
+      SCM channel_mapping = get_property ("midiChannelMapping");
+      string str = new_instrument_string ();
+      if (channel_mapping != ly_symbol2scm ("instrument"))
+       channel_ = get_channel (voice);
+      else if (channel_ < 0 && str.empty ())
+       channel_ = get_channel (str);
+      if (str.length ())
+       {
+         if (channel_mapping != ly_symbol2scm ("voice"))
+           channel_ = get_channel (str);
+         set_instrument (channel_, voice);
+         set_instrument_name (voice);
+       }
+      ai->channel_ = channel_;
+      bool encode_dynamics_as_velocity_ = true;
+      if (encode_dynamics_as_velocity_)
+       {
+         if (Audio_dynamic *d = dynamic_cast<Audio_dynamic *> (inf.elem_))
+           {
+             dynamic_map_[voice] = d;
+             // Output volume as velocity: must disable Midi_dynamic output
+             d->silent_ = true;
+           }
+         if (Audio_dynamic *d = get_dynamic (voice))
+           if (Audio_note *n = dynamic_cast<Audio_note *> (inf.elem_))
+             n->dynamic_ = d;
+       }
+      Audio_staff* audio_staff = get_audio_staff (voice);
+      audio_staff->add_audio_item (ai);
+    }
 }