}
Moment start_mom = finished_dynamic_tuples_[0].mom_;
Moment dt = finished_dynamic_tuples_.top ().mom_ - start_mom;
- for (int i= 0; i < finished_dynamic_tuples_.size (); i++)
+ for (int i = 0; i < finished_dynamic_tuples_.size (); i++)
{
Audio_dynamic_tuple* a = &finished_dynamic_tuples_[i];
Real volume = start_volume + dv * (Real) (a->mom_ - start_mom).main_part_