/*
This file is part of LilyPond, the GNU music typesetter.
- Copyright (C) 2004--2012 Han-Wen Nienhuys <hanwen@xs4all.nl>
+ Copyright (C) 2004--2015 Han-Wen Nienhuys <hanwen@xs4all.nl>
LilyPond is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
#include "tie.hh"
#include "warn.hh"
+using std::string;
+using std::vector;
+
Bezier
avoid_staff_line (Slur_score_state const &state,
Bezier bez)
&& (state.extremes_[LEFT].staff_ == state.extremes_[RIGHT].staff_)
&& state.extremes_[LEFT].staff_ && state.extremes_[RIGHT].staff_)
{
- Real y = bez.curve_point (ts[0])[Y_AXIS];
+ Real t = ts[0]; //the first (usually only) point where slur is horizontal
+ Real y = bez.curve_point (t)[Y_AXIS];
+ // A Bezier curve at t moves 3t-3t² as far as the middle control points
+ Real factor = 3.0 * t * (1.0 - t);
Grob *staff = state.extremes_[LEFT].staff_;
Real p = 2 * (y - staff->relative_coordinate (state.common_[Y_AXIS], Y_AXIS))
/ state.staff_space_;
- Real const round = my_round (p);
- Real const frac = p - round;
- if (fabs (frac) < 4 * state.thickness_
- && Staff_symbol_referencer::on_staff_line (staff, int (round)))
+ int round_p = (int) my_round (p);
+ if (!Staff_symbol_referencer::on_staff_line (staff, round_p))
+ round_p += (p > round_p) ? 1 : -1;
+ if (!Staff_symbol_referencer::on_staff_line (staff, round_p))
+ return bez;
+
+ Real const distance = (p - round_p) * state.staff_space_ / 2.0;
+ // Allow half the thickness of the slur at the point t, plus one basic
+ // blot-diameter (half for the slur outline, half for the staff line)
+ Real const min_distance = 0.5 * state.thickness_ * factor
+ + state.line_thickness_
+ + ((state.dir_ * distance > 0.0)
+ ? state.parameters_.gap_to_staffline_inside_
+ : state.parameters_.gap_to_staffline_outside_);
+ if (fabs (distance) < min_distance)
{
- Direction resolution_dir = frac ? state.dir_ : CENTER;
-
- // TODO: parameter
- Real newp = round + resolution_dir * 5 * state.thickness_;
+ Direction resolution_dir = (distance > 0.0) ? UP : DOWN;
- Real dy = (newp - p) * state.staff_space_ / 2.0;
+ Real dy = resolution_dir * (min_distance - fabs (distance));
+ // Shape the curve, moving the horizontal point by factor * dy
bez.control_[1][Y_AXIS] += dy;
bez.control_[2][Y_AXIS] += dy;
+ // Move the entire curve by the remaining amount
+ bez.translate (Offset (0.0, dy - factor * dy));
}
}
return bez;
Real y = curve.get_other_coordinate (X_AXIS, p[X_AXIS]);
if (y)
- fit_factor = max (fit_factor, (p[Y_AXIS] / y));
+ fit_factor = std::max (fit_factor, (p[Y_AXIS] / y));
}
return fit_factor;
}
(control3 - control0). */
Real max_indent = len / 3.1;
- indent = min (indent, max_indent);
+ indent = std::min (indent, max_indent);
Real a1 = sqr (len) / 3.0;
Real a2 = 0.75 * sqr (indent + len / 3.0);
Real ff = fit_factor (dz_unit, dz_perp, state.parameters_.close_to_edge_length_,
curve, state.dir_, avoid);
- height = max (height, min (height * ff, max_h));
+ height = std::max (height, std::min (height * ff, max_h));
curve.control_[0] = attachment_[LEFT];
curve.control_[1] = attachment_[LEFT] + dz_perp * height * state.dir_
};
void
-Slur_configuration::add_score (Real s, string desc)
+Slur_configuration::add_score (Real s, const string &desc)
{
if (s < 0)
{
Real hd = (head_dy)
? (1 / fabs (head_dy) - 1 / state.parameters_.free_head_distance_)
: state.parameters_.head_encompass_penalty_;
- hd = min (max (hd, 0.0), state.parameters_.head_encompass_penalty_);
+ hd = std::min (std::max (hd, 0.0), state.parameters_.head_encompass_penalty_);
demerit += hd;
}
{
Real closest
- = state.dir_ * max (state.dir_ * state.encompass_infos_[j].get_point (state.dir_), state.dir_ * line_y);
+ = state.dir_ * std::max (state.dir_ * state.encompass_infos_[j].get_point (state.dir_), state.dir_ * line_y);
Real d = fabs (closest - y);
convex_head_distances.push_back (d);
for (vsize j = 0; j < n; j++)
{
- min_dist = min (min_dist, convex_head_distances[j]);
+ min_dist = std::min (min_dist, convex_head_distances[j]);
avg_distance += convex_head_distances[j];
}
Real variance_penalty = state.parameters_.head_slur_distance_max_ratio_;
if (min_dist > 0.0)
variance_penalty
- = min ((avg_distance / (min_dist + state.parameters_.absolute_closeness_measure_) - 1.0), variance_penalty);
+ = std::min ((avg_distance / (min_dist + state.parameters_.absolute_closeness_measure_) - 1.0), variance_penalty);
- variance_penalty = max (variance_penalty, 0.0);
+ variance_penalty = std::max (variance_penalty, 0.0);
variance_penalty *= state.parameters_.head_slur_distance_factor_;
add_score (variance_penalty, "variance");
// we find forbidden attachments
vector<Offset> forbidden_attachments;
for (vsize i = 0; i < state.extra_encompass_infos_.size (); i++)
- if (Tie::has_interface (state.extra_encompass_infos_[i].grob_))
+ if (has_interface<Tie> (state.extra_encompass_infos_[i].grob_))
{
Grob *t = state.extra_encompass_infos_[i].grob_;
Grob *common_x = Grob::get_vertical_axis_group (t);
}
Real dist = 0.0;
- if (info.type_ == ly_symbol2scm ("around"))
+ if (scm_is_eq (info.type_, ly_symbol2scm ("around")))
dist = info.extents_[Y_AXIS].distance (y);
/*
Have to score too: the curve enumeration is limited in its
shape, and may produce curves which collide anyway.
*/
- else if (info.type_ == ly_symbol2scm ("inside"))
+ else if (scm_is_eq (info.type_, ly_symbol2scm ("inside")))
dist = state.dir_ * (y - info.extents_[Y_AXIS][state.dir_]);
else
programming_error ("unknown avoidance type");
- dist = max (dist, 0.0);
+ dist = std::max (dist, 0.0);
Real penalty = info.penalty_ * peak_around (0.1 * state.parameters_.extra_encompass_free_distance_,
state.parameters_.extra_encompass_free_distance_,
Real slur_dy = slur_dz[Y_AXIS];
Real demerit = 0.0;
- demerit += max ((fabs (slur_dy / slur_dz[X_AXIS])
+ demerit += std::max ((fabs (slur_dy / slur_dz[X_AXIS])
- state.parameters_.max_slope_), 0.0)
* state.parameters_.max_slope_factor_;
if (!state.is_broken_)
demerit += state.parameters_.steeper_slope_factor_
- * (max (fabs (slur_dy) - max_dy, 0.0));
+ * (std::max (fabs (slur_dy) - max_dy, 0.0));
- demerit += max ((fabs (slur_dy / slur_dz[X_AXIS])
+ demerit += std::max ((fabs (slur_dy / slur_dz[X_AXIS])
- state.parameters_.max_slope_), 0.0)
* state.parameters_.max_slope_factor_;