}
void
-Simultaneous_music_iterator::construct_children()
+Simultaneous_music_iterator::construct_children ()
{
int j = 0;
Music_sequence const *sim = dynamic_cast<Music_sequence const*> (music_l_);
SCM i = sim->music_list ();
- for (; gh_pair_p(i); i = gh_cdr(i), j++)
+ for (; gh_pair_p (i); i = gh_cdr (i), j++)
{
Music *mus = unsmob_music (gh_car (i));
Music_iterator * mi = static_get_iterator_p (mus);
number number as name */
Translator_group * t = (j && separate_contexts_b_)
- ? report_to_l ()->find_create_translator_l (report_to_l()->type_str_,
+ ? report_to_l ()->find_create_translator_l (report_to_l ()->type_str_,
to_str (j))
: report_to_l ();
mi->init_translator (mus, t);
mi->construct_children ();
- if (mi->ok())
+ if (mi->ok ())
{
children_p_list_.append (new Killing_cons<Music_iterator> (mi,0));
}
for (Cons<Music_iterator> **pp = &children_p_list_.head_; *pp;)
{
Music_iterator * i = (*pp)->car_;
- if (i->pending_moment() == until)
+ if (i->pending_moment () == until)
{
i->process (until);
}
- if (!i->ok())
+ if (!i->ok ())
delete children_p_list_.remove_cons (pp);
else
- pp = &(*pp)->next_;
+ pp = & (*pp)->next_;
}
}
for (Cons<Music_iterator> **pp = &children_p_list_.head_; *pp;)
{
Music_iterator * i = (*pp)->car_;
- if (i->pending_moment() <= until)
+ if (i->pending_moment () <= until)
{
i->skip (until);
}
- if (!i->ok())
+ if (!i->ok ())
delete children_p_list_.remove_cons (pp);
else
- pp = &(*pp)->next_;
+ pp = & (*pp)->next_;
}
}
Moment
-Simultaneous_music_iterator::pending_moment() const
+Simultaneous_music_iterator::pending_moment () const
{
Moment next;
next.set_infinite (1);
for (Cons<Music_iterator> *p = children_p_list_.head_; p; p = p->next_)
- next = next <? p->car_->pending_moment() ;
+ next = next <? p->car_->pending_moment () ;
return next;
}
bool
-Simultaneous_music_iterator::ok() const
+Simultaneous_music_iterator::ok () const
{
return children_p_list_.head_;
}
-IMPLEMENT_CTOR_CALLBACK(Simultaneous_music_iterator);
+IMPLEMENT_CTOR_CALLBACK (Simultaneous_music_iterator);