source file of the GNU LilyPond music typesetter
- (c) 1999--2001 Han-Wen Nienhuys <hanwen@cs.uu.nl>
+ (c) 1999--2004 Han-Wen Nienhuys <hanwen@cs.uu.nl>
TODO:
- add support for different stretch/shrink constants?
*/
-
+#include <stdio.h>
#include <math.h>
#include <libc-extension.hh> // isinf
#include "spaceable-grob.hh"
#include "dimensions.hh"
+
+/*
+ A simple spacing constraint solver. The approach:
+
+ Stretch the line uniformly until none of the constraints (rods)
+ block. It then is very wide.
+
+ Compress until the next constraint blocks,
+
+ Mark the springs over the constrained part to be non-active.
+
+ Repeat with the smaller set of non-active constraints, until all
+ constraints blocked, or until the line is as short as desired.
+
+ This is much simpler, and much much faster than full scale
+ Constrained QP. On the other hand, a situation like this will not
+ be typeset as dense as possible, because
+
+ c4 c4 c4 c4
+ veryveryverylongsyllable2 veryveryverylongsyllable2
+ " "4 veryveryverylongsyllable2 syllable4
+
+
+ can be further compressed to
+
+
+ c4 c4 c4 c4
+ veryveryverylongsyllable2 veryveryverylongsyllable2
+ " "4 veryveryverylongsyllable2 syllable4
+
+
+ Perhaps this is not a bad thing, because the 1st looks better anyway. */
+
+
Simple_spacer::Simple_spacer ()
{
+ /*
+ Give an extra penalty for compression. Needed to avoid compressing
+ tightly spaced lines.
+ */
+ compression_penalty_b_ = false;
active_count_ = 0;
- force_f_ = 0.;
- indent_f_ =0.0;
- default_space_f_ = 20 PT;
+ force_ = 0.;
+ indent_ =0.0;
+ default_space_ = 20 PT;
}
void
programming_error ("Weird minimum distance. Ignoring");
return;
}
-
-
+
Real c = range_stiffness (l,r);
+ if (isinf (c))
+ {
+ /*
+ If a spring is fixed, we have to do something here:
+ we let the rod override the spring.
+ */
+ Real total_dist = 0.;
+ for (int i = l ; i < r; i++)
+ total_dist += springs_[i].ideal_;
+
+ if (total_dist < dist)
+ for (int i = l ; i < r; i++)
+ springs_[i].ideal_ *= dist/total_dist;
+
+ return;
+ }
+
Real d = range_ideal_len (l,r);
Real block_stretch = dist - d;
Real block_force = c * block_stretch;
- force_f_ = force_f_ >? block_force;
+ force_ = force_ >? block_force;
for (int i=l; i < r; i++)
- springs_[i].block_force_f_ = block_force >?
- springs_[i].block_force_f_ ;
+ springs_[i].block_force_ = block_force >?
+ springs_[i].block_force_ ;
}
Real
{
Real d =0.;
for (int i=l; i < r; i++)
- d += springs_[i].ideal_f_;
+ d += springs_[i].ideal_;
return d;
}
{
Real den =0.0;
for (int i=l; i < r; i++)
- den += 1 / springs_[i].hooke_f_;
+ {
+ if (springs_[i].is_active_)
+ den += 1 / springs_[i].hooke_;
+ }
return 1 / den;
}
Real
-Simple_spacer::active_blocking_force () const
+Simple_spacer::is_activelocking_force () const
{
Real bf = - infinity_f;
for (int i=0; i < springs_.size (); i++)
- if (springs_[i].active_b_)
+ if (springs_[i].is_active_)
{
- bf = bf >? springs_[i].block_force_f_;
+ bf = bf >? springs_[i].block_force_;
}
return bf;
}
Real
Simple_spacer::active_springs_stiffness () const
{
- Real den = 0.0;
- for (int i=0; i < springs_.size (); i++)
- if (springs_[i].active_b_)
- {
- den += 1 / springs_[i].hooke_f_;
- }
- return 1/den;
+ return range_stiffness (0, springs_.size ());
}
void
Simple_spacer::set_active_states ()
{
- // safe, since
- // force is only copied.
+ /* float comparison is safe, since force is only copied. */
for (int i=0 ; i <springs_.size (); i++)
- if (springs_[i].active_b_
- && springs_[i].block_force_f_ >= force_f_)
+ if (springs_[i].is_active_
+ && springs_[i].block_force_ >= force_)
{
- springs_[i].active_b_ = false;
+ springs_[i].is_active_ = false;
active_count_ --;
}
}
{
Real l =0.;
for (int i=0; i < springs_.size (); i++)
- l += springs_[i].length (force_f_);
+ l += springs_[i].length (force_);
return l;
}
-Real
-Spring_description::length (Real f) const
-{
- if (!active_b_)
- f = block_force_f_;
- return ideal_f_ + f / hooke_f_ ;
-}
-
bool
-Simple_spacer::active_b () const
+Simple_spacer::is_active () const
{
return active_count_;
}
void
Simple_spacer::my_solve_linelen ()
{
- while (active_b ())
+ while (is_active ())
{
- force_f_ = active_blocking_force ();
+ force_ = is_activelocking_force ();
Real conf = configuration_length ();
- if (conf < line_len_f_)
+ if (conf < line_len_)
{
- force_f_ += (line_len_f_ - conf) * active_springs_stiffness ();
+ force_ += (line_len_ - conf) * active_springs_stiffness ();
break;
}
else
void
Simple_spacer::my_solve_natural_len ()
{
- while (active_b ())
+ while (is_active ())
{
- force_f_ = active_blocking_force () >? 0.0;
+ force_ = is_activelocking_force () >? 0.0;
- if (force_f_ < 1e-8) // ugh.,
+ if (force_ < 1e-8) // ugh.,
break;
set_active_states ();
}
void
-Simple_spacer::add_columns (Link_array<Grob> cols)
+Simple_spacer::add_columns (Link_array<Grob> const &icols)
{
+ Link_array<Grob> cols(icols);
+
for (int i = cols.size (); i--;)
if (gh_pair_p (cols[i]->get_grob_property ("between-cols")))
{
spaced_cols_ = cols;
for (int i=0; i < cols.size () - 1; i++)
{
- SCM spring_params = SCM_EOL;
+ Spring_smob *spring = 0;
+
for (SCM s = cols[i]->get_grob_property ("ideal-distances");
- !gh_pair_p (spring_params) && gh_pair_p (s);
+ !spring && gh_pair_p (s);
s = ly_cdr (s))
{
- Grob *other = unsmob_grob (ly_caar (s));
- if (other != cols[i+1])
- continue;
-
- spring_params = ly_cdar (s);
+ Spring_smob *sp = unsmob_spring (ly_car (s));
+
+
+ if (sp->other_ == cols[i+1])
+ spring = sp;
}
Spring_description desc;
- if (gh_pair_p (spring_params))
+ if (spring)
{
- desc.ideal_f_ = gh_scm2double (ly_car (spring_params));
- desc.hooke_f_ = gh_scm2double (ly_cdr (spring_params));
+ desc.ideal_ = spring->distance_;
+ desc.hooke_ = spring->strength_;
}
else
{
programming_error (_f("No spring between column %d and next one",
- Paper_column::rank_i (cols[i])
+ Paper_column::get_rank (cols[i])
));
- desc.hooke_f_ = 1.0;
- desc.ideal_f_ = default_space_f_;
+ desc.hooke_ = 1.0;
+ desc.ideal_ = default_space_;
+
+ continue;
}
if (!desc.sane_b ())
{
programming_error ("Insane spring found. Setting to unit spring.");
- cout << "columns " << Paper_column::rank_i (cols[i])
- << " " << Paper_column::rank_i (cols[i+1]) << endl;
- desc.hooke_f_ = 1.0;
- desc.ideal_f_ = 1.0;
+ desc.hooke_ = 1.0;
+ desc.ideal_ = 1.0;
+ }
+
+ if (isinf (desc.hooke_))
+ {
+ desc.is_active_ = false;
+ springs_.push (desc);
+ }
+ else
+ {
+ desc.block_force_ = - desc.hooke_ * desc.ideal_; // block at distance 0
+ springs_.push (desc);
+
+ active_count_ ++;
+ }
+
+ if (spring->expand_only_b_)
+ {
+ compression_penalty_b_ = true;
}
- desc.block_force_f_ = - desc.hooke_f_ * desc.ideal_f_; // block at distance 0
- springs_.push (desc);
- active_count_ ++;
}
for (int i=0; i < cols.size () - 1; i++)
gh_pair_p (s); s = ly_cdr (s))
{
Grob * other = unsmob_grob (ly_caar (s));
- int oi = cols.find_i (other);
+ int oi = cols.find_index (other);
if (oi >= 0)
{
add_rod (i, oi, gh_scm2double (ly_cdar (s)));
}
}
}
+}
- /*
- TODO: should support natural length on only the last line.
- */
- if (line_len_f_ < 0)
+/*
+
+ TODO: should a add penalty for widely varying spring forces (caused
+ by constraints, eg.
+
+
+ =====
+ | |
+ o|o| x ##x
+
+
+ The ## forces the notes apart; we shouldn't allow the O's to touch
+ this closely.
+
+ */
+void
+Simple_spacer::solve (Column_x_positions *positions, bool ragged)
+{
+ if (ragged)
my_solve_natural_len ();
else
my_solve_linelen ();
-}
-void
-Simple_spacer::solve (Column_x_positions *positions) const
-{
- positions->force_f_ = force_f_;
+ positions->force_ = force_;
- positions->config_.push (indent_f_);
+ /*
+ We used to have a penalty for compression, no matter what, but that
+ fucked up wtk1-fugue2 (taking 3 full pages.)
+ */
+ positions->config_.push (indent_);
for (int i=0; i <springs_.size (); i++)
{
- positions->config_.push (positions->config_.top () + springs_[i].length (force_f_));
+ Real l = springs_[i].length ((ragged) ? 0.0 : force_);
+ positions->config_.push (positions->config_.top () + l);
+ /*
+ we have l>= 0 here, up to rounding errors
+ */
}
+
+ /*
+ For raggedright, we must have a measure of music density: this is
+ to prevent lots of short lines (which all have force = 0).
+ */
+ if (ragged)
+ {
+ Real len = positions->config_.top ();
+ if (line_len_ - len >= 0)
+ positions->force_ = ((line_len_ - len) * active_springs_stiffness ());
+ else
+ {
+ positions->force_ = 0.0;
+ /*
+ Don't go past end-of-line in ragged right.
+ */
+ positions->satisfies_constraints_ = false;
+ }
+ }
+
+
positions->cols_ = spaced_cols_;
positions->loose_cols_ = loose_cols_;
-
- positions->satisfies_constraints_b_ = (line_len_f_ < 0) || active_b ();
-
+ positions->satisfies_constraints_ =
+ positions->satisfies_constraints_ && is_active ();
/*
Check if breaking constraints are met.
}
- positions->satisfies_constraints_b_ =
- positions->satisfies_constraints_b_ && break_satisfy;
+ positions->satisfies_constraints_ =
+ positions->satisfies_constraints_ && break_satisfy;
}
-
-
-
-
+/****************************************************************/
Spring_description::Spring_description ()
{
- ideal_f_ =0.0;
- hooke_f_ =0.0;
- active_b_ = true;
- block_force_f_ = 0.0;
+ ideal_ =0.0;
+ hooke_ =0.0;
+ is_active_ = true;
+ block_force_ = 0.0;
}
bool
Spring_description::sane_b () const
{
- return (hooke_f_ > 0) && ! isinf (ideal_f_) && !isnan (ideal_f_);
+ return (hooke_ > 0) && !isinf (ideal_) && !isnan (ideal_);
}
-
+Real
+Spring_description::length (Real f) const
+{
+ if (!is_active_)
+ f = block_force_;
+ return ideal_ + f / hooke_ ;
+}