Perhaps this is not a bad thing, because the 1st looks better anyway. */
+/*
+
+ positive force = expanding, negative force = compressing.
+
+*/
+
Simple_spacer::Simple_spacer ()
{
/*
posns.push (posns.top() + l);
}
+
+
SCM force_return = SCM_BOOL_F;
if (!isinf (spacer.force_)
&& spacer.is_active ())
{
force_return = scm_from_double (spacer.force_);
}
-
+
+ if (is_ragged
+ && posns.top () > spacer.line_len_)
+ {
+ force_return = SCM_BOOL_F;
+ }
+
SCM retval= SCM_EOL;
for (int i = posns.size(); i--;)
{