}
while (iter_ && !iter_->ok ())
- {
- next_element (true);
- }
+ next_element (true);
last_mom_ = Moment (-1);
here_mom_ = get_music ()->start_mom ();
Grace_fixup *gf = get_grace_fixup ();
if (gf
&& gf->length_ + iter_->music_start_mom () == cp)
- {
- return here_mom_ + gf->length_ + Moment (0, gf->grace_start_);
- }
+ return here_mom_ + gf->length_ + Moment (0, gf->grace_start_);
/*
Fix-up a grace note at the start of the music.