vector<Box> bs = boxes (me);
do
{
- Skyline l (bs, 0, Y_AXIS, d);
+ /* todo: the horizon_padding is somewhat arbitrary */
+ Skyline l (bs, 0.1, Y_AXIS, d);
index_set_cell (lines, d, l.smobbed_copy ());
}
while (flip (&d) != LEFT);
continue;
Interval y (il->pure_height (ycommon, 0, very_large));
- y.widen (0.1); // fixme
Box b (il->extent (pc, X_AXIS), y);
out.push_back (b);