#include "script-reg.hh"
#include "script.hh"
#include "musical-request.hh"
-#include "complex-walker.hh"
#include "stem.hh"
#include "staff-sym.hh"
Script_register::Script_register()
{
- post_move_processing();
+ do_post_move_processing();
}
bool
-Script_register::try_request(Request *r_l)
+Script_register::do_try_request(Request *r_l)
{
if (!r_l->musical() || ! r_l->musical()->musicalscript())
return false ;
}
void
-Script_register::process_requests()
+Script_register::do_process_requests()
{
for (int i=0; i < script_req_l_arr_.size(); i++){
Script_req* l=script_req_l_arr_[i];
}
void
-Script_register::pre_move_processing()
+Script_register::do_pre_move_processing()
{
Staff_symbol* s_l = get_staff_info().staff_sym_l_;
for (int i=0; i < script_p_arr_.size(); i++) {
}
void
-Script_register::post_move_processing()
+Script_register::do_post_move_processing()
{
script_req_l_arr_.set_size(0);
}
IMPLEMENT_STATIC_NAME(Script_register);
+IMPLEMENT_IS_TYPE_B1(Script_register,Request_register);
ADD_THIS_REGISTER(Script_register);