#include "ly-smobs.icc"
-#include "scm-hash.hh"
#include "score.hh"
#include "debug.hh"
#include "music-output-def.hh"
#include "music-iterator.hh"
#include "music.hh"
#include "global-translator.hh"
-#include "scope.hh"
+#include "scm-hash.hh"
#include "cpu-timer.hh"
#include "main.hh"
#include "paper-def.hh"
Score::run_translator (Music_output_def *odef_l)
{
/*
- TODO: this is not very elegant....
+ We want to know if we want to store locations, since they take a
+ lot of overhead.
+
*/
store_locations_global_b = (gh_eval_str ("point-and-click") != SCM_BOOL_F);
if (!header_p_)
header_p_ = new Scheme_hash_table; // ugh
- Scope bla (header_p_);
- output->header_l_ = &bla;
+
+ output->header_l_ = header_p_;
output->origin_str_ = location_str ();
progress_indication ("\n");