#include "context-def.hh"
#include "output-def.hh"
-ENTER_DESCRIPTION (Score_performer,
+ADD_TRANSLATOR (Score_performer,
/* descr */ "",
/* creats*/ "",
/* accepts */ "",
void
Score_performer::play_element (Audio_element * p)
{
- if (Audio_item * i=dynamic_cast<Audio_item *> (p))
+ if (Audio_item * i = dynamic_cast<Audio_item *> (p))
{
audio_column_->add_audio_item (i);
}