*/
#include "score-performer.hh"
-#include "midi-def.hh"
#include "audio-column.hh"
#include "audio-item.hh"
#include "performance.hh"
#include "string-convert.hh"
#include "warn.hh"
#include "context-def.hh"
+#include "output-def.hh"
{
audio_column_ = new Audio_column (m);
play_element (audio_column_);
- recurse_over_translators (daddy_context_, &Translator::start_translation_timestep, UP);
+ recurse_over_translators (context (), &Translator::start_translation_timestep, UP);
}
void
Score_performer::finish ()
{
- recurse_over_translators (daddy_context_, &Translator::finalize, UP);
+ recurse_over_translators (context (), &Translator::finalize, UP);
}
void
Score_performer::one_time_step ()
{
- recurse_over_translators (daddy_context_, &Performer::process_music, UP);
- recurse_over_translators (daddy_context_, &Performer::do_announces, UP);
- recurse_over_translators (daddy_context_, &Translator::stop_translation_timestep, UP);
+ recurse_over_translators (context (), &Performer::process_music, UP);
+ recurse_over_translators (context (), &Performer::do_announces, UP);
+ recurse_over_translators (context (), &Translator::stop_translation_timestep, UP);
}
int
Score_performer::get_tempo () const
{
- return performance_->midi_->get_tempo (Moment (Rational (1, 4)));
+ return ::get_tempo (performance_->midi_, Moment (Rational (1, 4)));
}
Score_performer::initialize ()
{
performance_ = new Performance;
- performance_->midi_ = dynamic_cast<Midi_def*> (get_output_def ());
+ performance_->midi_ = get_output_def ();
Translator_group::initialize ();
}