#include "group-interface.hh"
#include "staff-symbol-referencer.hh"
#include "duration.hh"
+#include "directional-element-interface.hh"
MAKE_SCHEME_CALLBACK (Rest_collision,force_shift_callback,2);
SCM
return gh_double2scm (0.0);
}
+
+
void
Rest_collision::add_column (Grob*me,Grob *p)
{
only add callback for the rests, since we don't move anything
else.
- (not?)
+ (not?)
*/
p->add_offset_callback (Rest_collision::force_shift_callback_proc, Y_AXIS);
p->set_grob_property ("rest-collision", me->self_scm ());
TODO: look at horizontal-shift to determine ordering between rests
for more than two voices.
- TODO: look at previous note to determine vertical position?
*/
SCM
{
Grob * e = unsmob_grob (ly_car (s));
if (unsmob_grob (e->get_grob_property ("rest")))
- rests.push (e);
+ {
+ /*
+ Ignore rests under beam.
+ */
+ Grob* st = unsmob_grob (e->get_grob_property ("stem"));
+ if (st && unsmob_grob (st->get_grob_property ("beam")))
+ continue;
+
+ rests.push (e);
+ }
else
notes.push (e);
}
[todo]
* decide not to print rest if too crowded?
-
- * ignore rests under beams.
*/
- // no rests to collide
- if (!rests.size ())
- return SCM_UNSPECIFIED;
-
- // no partners to collide with
+ /*
+ no partners to collide with
+ */
if (rests.size () + notes.size () < 2)
return SCM_UNSPECIFIED;
- // meisjes met meisjes
+
+ Real staff_space = Staff_symbol_referencer::staff_space (me);
+ /*
+ only rests
+ */
if (!notes.size ())
{
- SCM characteristic = head_characteristic (rests[0]);
- int i = 1;
- for (; i < rests.size (); i++)
- {
- if (!gh_equal_p (head_characteristic (rests[i]), characteristic))
- break;
- }
/*
- If all durations are the same, we'll check if there are more
- rests than maximum-rest-count.
- Otherwise (different durations), we'll try to display them all
- (urg: all 3 of them, currently).
+ This is incomplete: in case of an uneven number of rests, the
+ center one should be centered on the staff.
*/
- int display_count;
- SCM s = me->get_grob_property ("maximum-rest-count");
- if (i == rests.size ()
- && gh_number_p (s) && gh_scm2int (s) < rests.size ())
+ Drul_array< Link_array <Grob > > ordered_rests;
+ for (int i= 0; i < rests.size (); i++)
{
- display_count = gh_scm2int (s);
- for (; i > display_count; i--)
+ Grob * r = Note_column::get_rest (rests[i]);
+
+ Direction d = get_grob_direction (r);
+ if (d)
{
- Grob* r = unsmob_grob (rests[i-1]->get_grob_property ("rest"));
- if (r)
- {
- Grob * d = unsmob_grob (r->get_grob_property ("dot"));
- if (d)
- d->suicide();
- r->suicide ();
- }
- rests[i-1]->suicide ();
+ ordered_rests[d].push (rests[i]);
}
+ else
+ rests[d]->warning (_("rest direction not set. Cannot resolve collision."));
}
- else
- display_count = rests.size ();
+
+ Direction d = LEFT;
+ do {
+ ordered_rests[d].sort (Note_column::shift_compare);
+ } while (flip (&d) != LEFT);
- /*
- Ugh. Should have minimum dist.
+ if (ordered_rests[UP].size () + ordered_rests[DOWN].size () < 2)
+ return SCM_UNSPECIFIED;
- Ugh. What do we do if we have three different rests?
-
- */
- int dy = display_count > 2 ? 6 : 4; // FIXME Should get dims from table.
- if (display_count > 1)
- {
- Direction d0 = Note_column::dir (rests[0]);
- Direction d1 = Note_column::dir (rests[1]);
+ Grob *common = common_refpoint_of_array (ordered_rests[DOWN], me, Y_AXIS);
+ common = common_refpoint_of_array (ordered_rests[UP], common, Y_AXIS);
- if (!d0 && !d1)
- {
- d0= UP;
- d1 = DOWN;
- }
- else if (!d0)
- d0 = - d1;
- else if (!d1)
- d1 = -d0;
-
- Note_column::translate_rests (rests[0],d0 *dy);
- Note_column::translate_rests (rests[1], d1 *dy);
+ Real diff =
+ (ordered_rests[DOWN].top ()->extent (common, Y_AXIS)[UP]
+ - ordered_rests[UP].top ()->extent (common, Y_AXIS)[DOWN]) /staff_space;
+
+ if (diff > 0)
+ {
+ int amount_down = (int) ceil (diff / 2);
+ diff -= amount_down;
+ Note_column::translate_rests (ordered_rests[DOWN].top (),
+ -2 * amount_down);
+ if (diff > 0)
+ Note_column::translate_rests (ordered_rests[UP].top (),
+ 2 * int (ceil (diff)));
}
+
+ do {
+ for (int i = ordered_rests[d].size () -1; i-- > 0;)
+ {
+ Real last_y = ordered_rests[d][i+1]->extent (common, Y_AXIS)[d];
+ Real y = ordered_rests[d][i]->extent (common, Y_AXIS)[-d];
+
+ Real diff = d * ((last_y - y) /staff_space);
+ if (diff > 0)
+ Note_column::translate_rests (ordered_rests[d][i],d * (int) ceil (diff) * 2);
+ }
+ } while (flip (&d) != LEFT);
}
- // meisjes met jongetjes
else
{
+ /*
+ Rests and notes.
+ */
if (rests.size () > 1)
{
warning (_ ("too many colliding rests"));
}
Grob * rcol = rests[0];
+ Grob *common = common_refpoint_of_array (notes, rcol, Y_AXIS);
+
Direction dir = Note_column::dir (rests[0]);
-
- if (!dir)
- {
- dir = - Note_column::dir (notes[0]);
- }
- Grob * r = unsmob_grob (rcol->get_grob_property ("rest"));
- Interval restdim = r->extent (r, Y_AXIS); // ??
-
+
+ Interval restdim = rcol->extent (common, Y_AXIS);
if (restdim.is_empty ())
return SCM_UNSPECIFIED;
-
Real staff_space = Staff_symbol_referencer::staff_space (rcol);
-
Real minimum_dist = robust_scm2double (me->get_grob_property ("minimum-distance"), 1.0) * staff_space;
-
- Grob *common = common_refpoint_of_array (notes, rcol, Y_AXIS);
-
Interval notedim;
for (int i = 0; i < notes.size (); i++)
{
notedim.unite (notes[i]->extent (common, Y_AXIS));
}
- Interval inter (notedim);
- inter.intersect (restdim);
-
Real dist =
minimum_dist + dir * (notedim[dir] - restdim[-dir]) >? 0;
// move by whole spaces inside the staff.
if (discrete_dist < stafflines+1)
discrete_dist = int (ceil (discrete_dist / 2.0)* 2.0);
-
+
Note_column::translate_rests (rcol,dir * discrete_dist);
}
return SCM_UNSPECIFIED;