/**
Walk through repeat music, and generate events for appropriate times.
+
+ UGH. Should use Music_iteration for this.
*/
void
Repeat_engraver::queue_events ()
assert (!volta_span_p_);
volta_span_p_ = new Volta_spanner;
announce_element (Score_element_info (volta_span_p_,0));
- volta_span_p_->number_str_ = t;
- volta_span_p_->last_b_ = head->car_->last_b_;
+ volta_span_p_->set_elt_property ("text",
+ ly_str02scm (t.ch_C()));
+ volta_span_p_->set_elt_property ("last-volta",
+ gh_bool2scm (head->car_->last_b_));
// voltaSpannerDuration stuff here.
// other property stuff here.
}