Beam_req* b = dynamic_cast <Beam_req *> (req_l);
if (b)
{
- if (b->spantype)
+ if (b->spantype_)
{
- Direction d = (Direction)(((int)(b->spantype - 1)) * 2 - 1);
+ Direction d = (Direction)(((int)(b->spantype_ - 1)) * 2 - 1);
beam_mom_drul_[d] = get_staff_info ().musical_l ()->when ();
}
return false;
if (!p)
return false;
- if (bool (plet_spanner_p_) == bool (p->spantype == Span_req::START))
+ if (bool (plet_spanner_p_) == bool (p->spantype_ == START))
return false;
Direction d = (!plet_spanner_p_) ? LEFT : RIGHT;