ev = MY_MAKE_MUSIC("RestEvent");
}
- skip->set_mus_property ("duration" ,$2);
- skip->set_spot (i);
+ ev->set_mus_property ("duration" ,$2);
+ ev->set_spot (i);
Music * velt = MY_MAKE_MUSIC("EventChord");
velt->set_mus_property ("elements", scm_list_n (ev->self_scm (),SCM_UNDEFINED));
velt->set_spot (i);