#include "system.hh"
#include "spring.hh"
#include "lookup.hh"
+#include "separation-item.hh"
#include "string-convert.hh"
Grob *
return scm_is_symbol (me->get_property ("line-break-permission"));
}
+Real
+Paper_column::minimum_distance (Grob *left, Grob *right)
+{
+ Drul_array<Grob*> cols (left, right);
+ Drul_array<Skyline> skys = Drul_array<Skyline> (Skyline (RIGHT), Skyline (LEFT));
+
+ Direction d = LEFT;
+ do
+ {
+ Skyline_pair *sp = Skyline_pair::unsmob (cols[d]->get_property ("horizontal-skylines"));
+ if (sp)
+ skys[d] = (*sp)[-d];
+ }
+ while (flip (&d) != LEFT);
+
+ return max (0.0, skys[LEFT].distance (skys[RIGHT]));
+}
+
/*
Print a vertical line and the rank number, to aid debugging.
*/
for (SCM s = me->get_object ("ideal-distances");
scm_is_pair (s); s = scm_cdr (s))
{
- Spring_smob *sp = unsmob_spring (scm_car (s));
- if (!sp->other_->get_system ())
+ Spring *sp = unsmob_spring (scm_caar (s));
+ if (!unsmob_grob (scm_cdar (s))
+ || !unsmob_grob (scm_cdar (s))->get_system ())
continue;
j++;
vector<Offset> pts;
pts.push_back (Offset (0, y));
- Offset p2 (sp->distance_, y);
+ Offset p2 (sp->distance (), y);
pts.push_back (p2);
Stencil id_stencil = Lookup::points_to_line_stencil (0.1, pts);
SCM distance_stc = Text_interface::interpret_markup (me->layout ()->self_scm (),
small_letters,
- ly_string2scm (String_convert::form_string ("%5.2lf", sp->distance_)));
+ ly_string2scm (String_convert::form_string ("%5.2lf", sp->distance ())));
- id_stencil.add_stencil (unsmob_stencil (distance_stc)->translated (Offset (sp->distance_/3, y+1)));
+ id_stencil.add_stencil (unsmob_stencil (distance_stc)->translated (Offset (sp->distance ()/3, y+1)));
id_stencil.add_stencil (head.translated (p2));
id_stencil = id_stencil.in_color (0,0,1);
l.add_stencil (id_stencil);