for (vsize page_start = line+1; page_start > page && page_start--;)
{
Page_spacing_node const *prev = page > 0 ? &state_.at (page_start-1, page-1) : 0;
- line_count += lines_[page_start].compressed_nontitle_lines_count_;
space.prepend_system (lines_[page_start]);
- // FIXME: The following line doesn't respect min-systems-per-page. More
- // generally, what should we do when respecting min-systems-per-page
- // would cause a page to be overfull?
- if (page_start < line && (isinf (space.force_) || (space.force_ < 0 && ragged)))
+
+ // This 'if' statement is a little hard to parse. It won't consider this configuration
+ // if it is overfull unless the current configuration is the first one with this start
+ // point. We also make an exception (and consider this configuration) if the previous
+ // configuration we tried had fewer lines than min-systems-per-page.
+ if (!breaker_->too_few_lines (line_count)
+ && page_start < line
+ && (isinf (space.force_) || (space.force_ < 0 && ragged)))
break;
+ line_count += lines_[page_start].compressed_nontitle_lines_count_;
if (page > 0 || page_start == 0)
{
if (line == lines_.size () - 1 && ragged && last && space.force_ > 0)
Real penalty = breaker_->line_count_penalty (line_count);
if (page_start > 0)
- penalty = lines_[page_start-1].page_penalty_
+ penalty += lines_[page_start-1].page_penalty_
+ (page % 2 == 0) ? lines_[page_start-1].turn_penalty_ : 0;
demerits += penalty;
cur.demerits_ = demerits;
cur.force_ = space.force_;
cur.penalty_ = penalty + (prev ? prev->penalty_ : 0);
+ cur.system_count_status_ = breaker_->line_count_status (line_count)
+ | (prev ? prev->system_count_status_ : 0);
cur.prev_ = page_start - 1;
}
}