Page_spacing_node const *prev = page > 0 ? &state_.at (page_start-1, page-1) : 0;
line_count += lines_[page_start].compressed_nontitle_lines_count_;
- if (breaker_->too_many_lines (line_count))
- break;
-
space.prepend_system (lines_[page_start]);
+ // FIXME: The following line doesn't respect min-systems-per-page. More
+ // generally, what should we do when respecting min-systems-per-page
+ // would cause a page to be overfull?
if (page_start < line && (isinf (space.force_) || (space.force_ < 0 && ragged)))
break;
if (line == lines_.size () - 1 && ragged && last && space.force_ > 0)
space.force_ = 0;
- /* we may have to deal with single lines that are taller than a page, in
- which case we can't make the force infinite, but we should make
- it very large. */
+ Real demerits = space.force_ * space.force_;
+ /* If a single line is taller than a page, we need to consider it as
+ a possible solution (but we give it a very bad score). */
if (isinf (space.force_) && page_start == line)
- space.force_ = -BAD_SPACING_PENALTY;
+ demerits = BAD_SPACING_PENALTY;
+ demerits += (prev ? prev->demerits_ : 0);
- Real dem = fabs (space.force_) + (prev ? prev->demerits_ : 0);
- Real penalty = 0;
+ Real penalty = breaker_->line_count_penalty (line_count);
if (page_start > 0)
penalty = lines_[page_start-1].page_penalty_
+ (page % 2 == 0) ? lines_[page_start-1].turn_penalty_ : 0;
- dem += penalty;
- if (dem < cur.demerits_ || page_start == line)
+ demerits += penalty;
+ if (demerits < cur.demerits_ || page_start == line)
{
- cur.demerits_ = dem;
+ cur.demerits_ = demerits;
cur.force_ = space.force_;
cur.penalty_ = penalty + (prev ? prev->penalty_ : 0);
cur.prev_ = page_start - 1;