void
check_meshing_chords (Grob *me,
- Drul_array<Array<Real> > *offsets,
- Drul_array<Array<Slice> > const &extents,
+ Drul_array<std::vector<Real> > *offsets,
+ Drul_array<std::vector<Slice> > const &extents,
Drul_array<Link_array<Grob> > const &clash_groups)
{
Grob *nu = Note_column::first_head (cu);
Grob *nd = Note_column::first_head (cd);
- Array<int> ups = Stem::note_head_positions (Note_column::get_stem (cu));
- Array<int> dps = Stem::note_head_positions (Note_column::get_stem (cd));
+ std::vector<int> ups = Stem::note_head_positions (Note_column::get_stem (cu));
+ std::vector<int> dps = Stem::note_head_positions (Note_column::get_stem (cd));
/* Too far apart to collide. */
- if (ups[0] > dps.top () + 1)
+ if (ups[0] > dps.back () + 1)
return;
// FIXME: what's this?
- bool merge_possible = (ups[0] >= dps[0]) && (ups.top () >= dps.top ());
+ bool merge_possible = (ups[0] >= dps[0]) && (ups.back () >= dps.back ());
/* Do not merge notes typeset in different style. */
if (!ly_is_equal (nu->get_property ("style"),
bool distant_half_collide = false;
bool full_collide = false;
- int i = 0, j = 0;
- while (i < ups.size () && j < dps.size ())
+ for (vsize i = 0, j = 0; i < ups.size () && j < dps.size (); )
{
if (abs (ups[i] - dps[j]) == 1)
{
}
else if (ups[i] == dps[j])
full_collide = true;
- else if (ups[i] > dps[0] && ups[i] < dps.top ())
+ else if (ups[i] > dps[0] && ups[i] < dps.back ())
merge_possible = false;
- else if (dps[j] > ups[0] && dps[j] < ups.top ())
+ else if (dps[j] > ups[0] && dps[j] < ups.back ())
merge_possible = false;
if (ups[i] < dps[j])
Real shift_amount = 1;
- bool touch = (ups[0] >= dps.top ());
+ bool touch = (ups[0] >= dps.back ());
if (touch)
shift_amount *= -1;
Direction d = UP;
do
{
- for (int i = 0; i < clash_groups[d].size (); i++)
+ for (vsize i = 0; i < clash_groups[d].size (); i++)
(*offsets)[d][i] += d * shift_amount;
}
while ((flip (&d)) != UP);
Direction d = UP;
do
{
- for (int i = cg[d].size(); i--; )
+ for (vsize i = cg[d].size(); i--; )
{
/*
Trigger positioning
Link_array<Grob> done;
Real left_most = 1e6;
- Array<Real> amounts;
+ std::vector<Real> amounts;
for (; scm_is_pair (hand); hand = scm_cdr (hand))
{
Grob *s = unsmob_grob (scm_caar (hand));
Real amount = scm_to_double (scm_cdar (hand)) * wid;
- done.push (s);
- amounts.push (amount);
+ done.push_back (s);
+ amounts.push_back (amount);
if (amount < left_most)
left_most = amount;
}
if (!done.find (s))
{
- done.push (s);
- amounts.push (amount);
+ done.push_back (s);
+ amounts.push_back (amount);
if (amount < left_most)
left_most = amount;
}
}
- for (int i = 0; i < amounts.size (); i++)
+ for (vsize i = 0; i < amounts.size (); i++)
done[i]->translate_axis (amounts[i] - left_most, X_AXIS);
return SCM_BOOL_T;
Drul_array<Link_array<Grob> > clash_groups;
extract_grob_set (me, "elements", elements);
- for (int i = 0; i < elements.size (); i++)
+ for (vsize i = 0; i < elements.size (); i++)
{
Grob *se = elements[i];
if (Note_column::has_interface (se))
- clash_groups[Note_column::dir (se)].push (se);
+ clash_groups[Note_column::dir (se)].push_back (se);
}
Direction d = UP;
Drul_array < Link_array<Grob>
> clash_groups)
{
- Drul_array < Array<int> > shifts;
+ Drul_array < std::vector<int> > shifts;
SCM tups = SCM_EOL;
Direction d = UP;
do
{
- Array<int> &shift (shifts[d]);
+ std::vector<int> &shift (shifts[d]);
Link_array<Grob> &clashes (clash_groups[d]);
- for (int i = 0; i < clashes.size (); i++)
+ for (vsize i = 0; i < clashes.size (); i++)
{
SCM sh
= clashes[i]->get_property ("horizontal-shift");
if (scm_is_number (sh))
- shift.push (scm_to_int (sh));
+ shift.push_back (scm_to_int (sh));
else
- shift.push (0);
+ shift.push_back (0);
}
- for (int i = 1; i < shift.size (); i++)
+ for (vsize i = 1; i < shift.size (); i++)
{
if (shift[i - 1] == shift[i])
{
}
while ((flip (&d)) != UP);
- Drul_array<Array<Slice> > extents;
- Drul_array<Array<Real> > offsets;
+ Drul_array<std::vector<Slice> > extents;
+ Drul_array<std::vector<Real> > offsets;
d = UP;
do
{
- for (int i = 0; i < clash_groups[d].size (); i++)
+ for (vsize i = 0; i < clash_groups[d].size (); i++)
{
Slice s (Note_column::head_positions_interval (clash_groups[d][i]));
s[LEFT]--;
s[RIGHT]++;
- extents[d].push (s);
- offsets[d].push (d * 0.5 * i);
+ extents[d].push_back (s);
+ offsets[d].push_back (d * 0.5 * i);
}
}
while ((flip (&d)) != UP);
do
{
- for (int i = 1; i < clash_groups[d].size (); i++)
+ for (vsize i = 1; i < clash_groups[d].size (); i++)
{
Slice prev = extents[d][i - 1];
prev.intersect (extents[d][i]);
if (prev.length () > 0
|| (extents[-d].size () && d * (extents[d][i][-d] - extents[-d][0][d]) < 0))
- for (int j = i; j < clash_groups[d].size (); j++)
+ for (vsize j = i; j < clash_groups[d].size (); j++)
offsets[d][j] += d * 0.5;
}
}
do
{
- for (int i = 0; i < clash_groups[d].size (); i++)
+ for (vsize i = 0; i < clash_groups[d].size (); i++)
tups = scm_cons (scm_cons (clash_groups[d][i]->self_scm (),
scm_from_double (offsets[d][i])),
tups);
SCM tups = SCM_EOL;
extract_grob_set (me, "elements", elements);
- for (int i = 0; i < elements.size (); i++)
+ for (vsize i = 0; i < elements.size (); i++)
{
Grob *se = elements[i];