bool distant_half_collide = false;
bool full_collide = false;
+ /*
+ Let's not crash.
+ */
+ if (!Note_column::stem_l (cu)
+ || !Note_column::stem_l (cd))
+ return ;
+
+
/*
TODO:
{
if (shift[i-1] == shift[i])
{
- me->warning (_ ("Too many clashing notecolumns. Ignoring them."));
+ clashes[0]->warning (_ ("Too many clashing notecolumns. Ignoring them."));
return tups;
}
}