/*
This file is part of LilyPond, the GNU music typesetter.
- Copyright (C) 1997--2012 Han-Wen Nienhuys <hanwen@xs4all.nl>
+ Copyright (C) 1997--2014 Han-Wen Nienhuys <hanwen@xs4all.nl>
LilyPond is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
Grob *head_up = Note_column::first_head (clash_up);
Grob *head_down = Note_column::first_head (clash_down);
+ Interval extent_up = head_up->extent (head_up, X_AXIS);
+ Interval extent_down = head_down->extent (head_down, X_AXIS);
+
/* Staff-positions of all noteheads on each stem */
vector<int> ups = Stem::note_head_positions (stems[UP]);
vector<int> dps = Stem::note_head_positions (stems[DOWN]);
}
full_collide = full_collide || (close_half_collide
- && distant_half_collide);
+ && distant_half_collide)
+ || ( distant_half_collide // like full_ for wholes and longer
+ && (up_ball_type <= 0 || down_ball_type <= 0));
/* Determine which chord goes on the left, and which goes right.
Up-stem usually goes on the right, but if chords just 'touch' we can put
/* If possible, don't wipe any heads. Else, wipe shortest head,
or head with smallest amount of dots. Note: when merging
- different heads, dots on the smaller one disappear. */
+ different heads, dots on the smaller one disappear; and when
+ merging identical heads, dots on the down-stem head disappear */
Grob *wipe_ball = 0;
Grob *dot_wipe_head = head_up;
wipe_ball = head_up;
}
else
- dot_wipe_head = head_up;
+ dot_wipe_head = head_down;
}
else if (down_ball_type > up_ball_type)
{
*/
if (Stem::duration_log (stems[DOWN]) == 1
&& Stem::duration_log (stems[UP]) >= 3)
- shift_amount = (1 - head_up->extent (head_up, X_AXIS).length ()
- / head_down->extent (head_down, X_AXIS).length ()) * 0.5;
+ shift_amount = (1 - extent_up[RIGHT] / extent_down[RIGHT]) * 0.5;
}
if (dot_wipe_head)
else
shift_amount *= 0.17;
- /*
- */
- if (full_collide
- && down_ball_type *up_ball_type == 0)
- {
- if (up_ball_type == 0 && down_ball_type == 1)
- shift_amount *= 1.25;
- else if (up_ball_type == 0 && down_ball_type == 2)
- shift_amount *= 1.35;
- else if (down_ball_type == 0 && up_ball_type == 1)
- shift_amount *= 0.7;
- else if (down_ball_type == 0 && up_ball_type == 2)
- shift_amount *= 0.75;
- }
+ /* The offsets computed in this routine are multiplied,
+ in calc_positioning_done(), by the width of the downstem note.
+ The shift required to clear collisions, however, depends on the extents
+ of the note heads on the sides that interfere. */
+ if (shift_amount < 0.0) // Down-stem shifts right.
+ shift_amount *= (extent_up[RIGHT] - extent_down[LEFT]) / extent_down.length ();
+ else // Up-stem shifts right.
+ shift_amount *= (extent_down[RIGHT] - extent_up[LEFT]) / extent_down.length ();
/* If any dotted notes ended up on the left,
tell the Dot_Columnn to avoid the note heads on the right.
Grob *stem = unsmob_grob (head_down->get_object ("stem"));
extract_grob_set (stem, "note-heads", heads);
for (vsize i = 0; i < heads.size (); i++)
- unsmob_grob (heads[i]->get_object ("dot"))
- ->set_property ("direction", scm_from_int (dir));
+ if (Grob *dot = unsmob_grob (heads[i]->get_object ("dot")))
+ dot->set_property ("direction", scm_from_int (dir));
}
}
- Direction d = UP;
- do
+ for (UP_and_DOWN (d))
{
for (vsize i = 0; i < clash_groups[d].size (); i++)
(*offsets)[d][i] += d * shift_amount;
}
- while ((flip (&d)) != UP);
}
MAKE_SCHEME_CALLBACK (Note_collision_interface, calc_positioning_done, 1)
Drul_array<vector<Grob *> > clash_groups = get_clash_groups (me);
- Direction d = UP;
- do
+ for (UP_and_DOWN (d))
{
for (vsize i = clash_groups[d].size (); i--;)
{
clash_groups[d][i]->extent (me, X_AXIS);
}
}
- while (flip (&d) != UP);
SCM autos (automatic_shift (me, clash_groups));
SCM hand (forced_shift (me));
Real wid = 0.0;
- do
+ for (UP_and_DOWN (d))
{
if (clash_groups[d].size ())
{
wid = fh->extent (h, X_AXIS).length ();
}
}
- while (flip (&d) != UP);
vector<Grob *> done;
Real left_most = 1e6;
}
}
- Direction d = UP;
- do
+ for (UP_and_DOWN (d))
{
vector<Grob *> &clashes (clash_groups[d]);
vector_sort (clashes, Note_column::shift_less);
}
- while ((flip (&d)) != UP);
return clash_groups;
}
Drul_array < vector<int> > shifts;
SCM tups = SCM_EOL;
- Direction d = UP;
- do
+ for (UP_and_DOWN (d))
{
vector<int> &shift (shifts[d]);
vector<Grob *> &clashes (clash_groups[d]);
}
}
}
- while ((flip (&d)) != UP);
Drul_array<vector<Slice> > extents;
Drul_array<vector<Real> > offsets;
- d = UP;
- do
+ for (UP_and_DOWN (d))
{
for (vsize i = 0; i < clash_groups[d].size (); i++)
{
offsets[d].push_back (d * 0.5 * i);
}
}
- while ((flip (&d)) != UP);
/*
* do horizontal shifts of each direction
* x|
*/
- do
+ for (UP_and_DOWN (d))
{
for (vsize i = 1; i < clash_groups[d].size (); i++)
{
offsets[d][j] += d * 0.5;
}
}
- while ((flip (&d)) != UP);
/*
see input/regression/dot-up-voice-collision.ly
check_meshing_chords (me, &offsets, extents, clash_groups);
- do
+ for (UP_and_DOWN (d))
{
for (vsize i = 0; i < clash_groups[d].size (); i++)
tups = scm_cons (scm_cons (clash_groups[d][i]->self_scm (),
scm_from_double (offsets[d][i])),
tups);
}
- while (flip (&d) != UP);
return tups;
}
Axis_group_interface::add_element (me, ncol);
}
+vector<int>
+Note_collision_interface::note_head_positions (Grob *me)
+{
+ vector<int> out;
+ extract_grob_set (me, "elements", elts);
+ for (vsize i = 0; i < elts.size (); i++)
+ if (Grob *stem = unsmob_grob (elts[i]->get_object ("stem")))
+ {
+ vector<int> nhp = Stem::note_head_positions (stem);
+ out.insert (out.end (), nhp.begin (), nhp.end ());
+ }
+
+ vector_sort (out, less<int> ());
+ return out;
+}
+
ADD_INTERFACE (Note_collision_interface,
"An object that handles collisions between notes with"
" different stem directions and horizontal shifts. Most of"