}
vector<Grob *> done;
- Real left_most = 1e6;
+ Real left_most = 0.0;
vector<Real> amounts;
for (; scm_is_pair (hand); hand = scm_cdr (hand))
done.push_back (s);
amounts.push_back (amount);
- if (amount < left_most)
- left_most = amount;
}
for (; scm_is_pair (autos); autos = scm_cdr (autos))
{