channel_i_ = n->channel_i_;
// Anybody who hears any difference, or knows how this works?
-
- // 0x64 is supposed to be neutral, but let's try
- //aftertouch_byte_ = 0x64;
+ // 0 should definitely be avoided, notes stick on some sound cards.
+ // 64 is supposed to be neutral
+ aftertouch_byte_ = 64;
- static int i = 0;
- aftertouch_byte_ = i;
- i += 0x10;
}
String