audio_p_ = 0;
}
-void
-Lyric_performer::do_print () const
-{
-#ifndef NPRINT
- if (lreq_arr_.size ())
- lreq_arr_[0]->print ();
-#endif
-}
void
Lyric_performer::do_process_music ()
{
- if (lreq_arr_.size () && lreq_arr_[0]->text_str_.length_i ())
+ // FIXME: won't work with fancy lyrics
+ if (lreq_arr_.size ()
+ && gh_string_p (lreq_arr_[0]->get_mus_property ("text"))
+ && ly_scm2string (lreq_arr_[0]->get_mus_property ("text")).length_i ())
{
- audio_p_ = new Audio_text (Audio_text::LYRIC, lreq_arr_[0]->text_str_);
+ audio_p_ = new Audio_text (Audio_text::LYRIC,
+ ly_scm2string (lreq_arr_[0]->get_mus_property ("text")));
Audio_element_info info (audio_p_, lreq_arr_[0]);
announce_element (info);
}