*/
#include "translator-group.hh"
-#include "lyric-combine-music-iterator.hh"
#include "lyric-combine-music.hh"
#include "event.hh"
#include "note-head.hh"
#include "grob.hh"
+#include "music-iterator.hh"
+
+class Lyric_combine_music_iterator : public Music_iterator
+{
+public:
+ VIRTUAL_COPY_CONS (Music_iterator);
+ Lyric_combine_music_iterator ();
+ Lyric_combine_music_iterator (Lyric_combine_music_iterator const&src);
+ DECLARE_SCHEME_CALLBACK(constructor, ());
+protected:
+ virtual void construct_children ();
+ virtual Moment pending_moment () const;
+ virtual void do_quit();
+ virtual void process (Moment);
+ virtual Music_iterator *try_music_in_children (Music *) const;
+
+ virtual bool ok () const;
+ virtual void derived_mark () const;
+private:
+ bool get_busy_status ()const ;
+ bool melisma_busy ();
+
+
+ Music_iterator * music_iter_;
+ Music_iterator * lyric_iter_;
+};
+
/*
Ugh, why static?
*/
Music *busy_req;
-Music *melisma_start_req;
-Music *melisma_stop_req;
Music *melisma_playing_req;
Lyric_combine_music_iterator::Lyric_combine_music_iterator ()
= make_music_by_name (ly_symbol2scm ("BusyPlayingEvent"));
melisma_playing_req
= make_music_by_name (ly_symbol2scm ("MelismaPlayingEvent"));
- melisma_stop_req
- = make_music_by_name (ly_symbol2scm ("MelismaEvent"));
- melisma_start_req
- = make_music_by_name (ly_symbol2scm ("MelismaEvent"));
-
- melisma_start_req->set_mus_property ("span-direction", gh_int2scm (START));
- melisma_stop_req->set_mus_property ("span-direction", gh_int2scm (STOP));
}
music_iter_ =0;
return false;
}
+
+bool
+Lyric_combine_music_iterator::melisma_busy ()
+{
+#if 0
+
+ Translator_group * trg = music_iter_->report_to();
+ bool melisma_busy= to_boolean (trg->get_property ("melismaBusy"));
+
+ melisma_busy = melisma_busy || to_boolean (trg->get_property ("slurMelismaBusy"));
+ melisma_busy = melisma_busy || to_boolean (trg->get_property ("tieMelismaBusy"));
+ melisma_busy = melisma_busy || to_boolean (trg->get_property ("beamMelismaBusy"));
+ return melisma_busy;
+
+#else
+
+ /*
+ The above code is nicer since it doesn't rely on a special
+ engraver to signal the melisma status. Unfortunately,
+ music_iter_->report_to() might not be the context that sets the
+ melisma properties, but rather a parent context.
+ */
+ return music_iter_->try_music (melisma_playing_req);
+#endif
+
+}
+
void
Lyric_combine_music_iterator::process (Moment m)
{
music_iter_->process (m);
- if (get_busy_status ())
+ if (get_busy_status () && !melisma_busy () && lyric_iter_->ok ())
{
- bool melisma_b = try_music (melisma_playing_req);
- if (!melisma_b)
- {
- if (lyric_iter_->ok ())
- {
- Moment m= lyric_iter_->pending_moment ();
- lyric_iter_->process (m);
- }
- }
+ Moment m= lyric_iter_->pending_moment ();
+ lyric_iter_->process (m);
}
-
}
+
void
Lyric_combine_music_iterator::do_quit ()
{