Drul_array<Real> gaps (0, 0);
Drul_array<bool> arrows (0, 0);
- Drul_array<Real> anchor_align (0, 0);
Drul_array<Stencil *> stencils (0,0);
Drul_array<Grob *> common_y (0, 0);
bounds[d], SCM_BOOL_F), 0.0);
arrows[d] = to_boolean (ly_assoc_get (ly_symbol2scm ("arrow"),
bounds[d], SCM_BOOL_F));
- anchor_align[d] = robust_scm2double (ly_assoc_get (ly_symbol2scm ("anchor-alignment"),
- bounds[d], SCM_BOOL_F), LEFT);
stencils[d] = unsmob_stencil (ly_assoc_get (ly_symbol2scm ("stencil"),
bounds[d], SCM_BOOL_F));
common_y[d] = unsmob_grob (ly_assoc_get (ly_symbol2scm ("common-Y"),
bounds[d], SCM_BOOL_F));
if (!common_y[d])
- common_y[d] = me;
+ common_y[d] = me;
}
while (flip (&d) != LEFT);
span_points[d][Y_AXIS] += common_y[d]->relative_coordinate (my_common_y, Y_AXIS);
while (flip (&d) != LEFT);
+ Interval normalized_endpoints = robust_scm2interval (me->get_property ("normalized-endpoints"), Interval (0, 1));
+ Real y_length = span_points[RIGHT][Y_AXIS] - span_points[LEFT][Y_AXIS];
+
+ span_points[LEFT][Y_AXIS] += normalized_endpoints[LEFT] * y_length;
+ span_points[RIGHT][Y_AXIS] -= (1 - normalized_endpoints[RIGHT]) * y_length;
+
Offset dz = (span_points[RIGHT] - span_points[LEFT]);
Offset dz_dir = dz.direction ();
if (gaps[LEFT] + gaps[RIGHT] > dz.length ())
if (stencils[d])
{
- Interval ext = stencils[d]->extent (X_AXIS);
- Real anchor = ext.linear_combination (anchor_align[d]) - ext[LEFT];
- span_points[d][X_AXIS] -= anchor;
-
Stencil s = stencils[d]->translated (span_points[d]);
SCM align = ly_assoc_get (ly_symbol2scm ("stencil-align-dir-y"),
bounds[d], SCM_BOOL_F);
SCM off = ly_assoc_get (ly_symbol2scm ("stencil-offset"),
bounds[d], SCM_BOOL_F);
- if (scm_is_number (align))
+ if (scm_is_number (align))
s.align_to (Y_AXIS, scm_to_double (align));
if (is_number_pair (off))
if (line_right[X_AXIS] > line_left[X_AXIS])
{
line.add_stencil (Line_interface::line (me, line_left, line_right));
-
+
line.add_stencil (Line_interface::arrows (me,
span_points[LEFT],
span_points[RIGHT],