Real staff_space = Staff_symbol_referencer::staff_space (me);
Real w = robust_scm2double (me->get_property ("zigzag-width"), 1) * staff_space;
- int count = (int) ceil (dz.length() / w);
+ int count = (int) ceil (dz.length () / w);
w = dz.length () / count;
Real l = robust_scm2double (me->get_property ("zigzag-length"), 1) * w;
Offset rotation_factor = complex_exp (Offset (0, dz.arg ()));
Offset points[3];
- points[0] = Offset (0, -h/2);
- points[1] = Offset (w/2, h/2);
- points[2] = Offset (w, -h/2);
+ points[0] = Offset (0, -h / 2);
+ points[1] = Offset (w / 2, h / 2);
+ points[2] = Offset (w, -h / 2);
for (int i = 0; i < 3; i++)
points[i] = complex_multiply (points[i], rotation_factor);
-
- Stencil squiggle (Line_interface::make_line (thick,points[0], points[1]));
- squiggle.add_stencil (Line_interface::make_line (thick,points[1], points[2]));
+
+ Stencil squiggle (Line_interface::make_line (thick, points[0], points[1]));
+ squiggle.add_stencil (Line_interface::make_line (thick, points[1], points[2]));
Stencil total;
for (int i = 0; i < count; i++)
SCM type = me->get_property ("style");
Stencil line;
-
+
if (scm_is_symbol (type)
&& (type == ly_symbol2scm ("line")
|| type == ly_symbol2scm ("dashed-line")
if (to_boolean (me->get_property ("arrow")))
line.add_stencil (Line_interface::arrows (me, from, to, false, true));
-
+
return line;
}