*/
#include "item.hh"
-
-#include "stencil.hh"
-#include "paper-def.hh"
+#include "output-def.hh"
#include "font-interface.hh"
#include "staff-symbol-referencer.hh"
#include "lookup.hh"
-#include "lily-guile.hh"
-#include "lily-proto.hh"
#include "accidental-interface.hh"
struct Key_signature_interface
/*
FIXME: too much hardcoding here.
*/
-const int FLAT_TOP_PITCH=2; /* fes,ges,as and bes typeset in lower octave */
-const int SHARP_TOP_PITCH=4; /* ais and bis typeset in lower octave */
+const int FLAT_TOP_PITCH =2; /* fes,ges,as and bes typeset in lower octave */
+const int SHARP_TOP_PITCH =4; /* ais and bis typeset in lower octave */
/*
TODO: look this up. I'm not sure where the naturals ought to go.
the thinking to other parties.
- TODO: put this in Scheme
-
- - lots of values trivially shared (key doesn't change very
- often). Compute those once, and use that as cache for the rest.
TODO: can we do without c0pos? it's partly musical.
int
alteration_pos (SCM what, int alter, int c0p)
{
- if (ly_c_pair_p (what))
- return ly_scm2int (ly_car (what)) * 7 + ly_scm2int (ly_cdr (what)) + c0p;
+ if (scm_is_pair (what))
+ return scm_to_int (scm_car (what)) * 7 + scm_to_int (scm_cdr (what)) + c0p;
- int p = ly_scm2int (what);
+ int p = scm_to_int (what);
// Find the c in the range -4 through 2
int from_bottom_pos = c0p + 4;
{
p -= 7; /* Typeset below c_position */
}
+
/* Provide for the four cases in which there's a glitch
it's a hack, but probably not worth
the effort of finding a nicer solution.
--dl. */
- if (c0==2 && alter >0 && p==3)
+ if (c0==2 && alter >0 && p ==3)
p -= 7;
- if (c0==-3 && alter>0 && p==-1)
+ if (c0==-3 && alter>0 && p ==-1)
p += 7;
- if (c0==-4 && alter<0 && p==-1)
+ if (c0==-4 && alter<0 && p ==-1)
p += 7;
- if (c0==-2 && alter<0 && p==-3)
+ if (c0==-2 && alter<0 && p ==-3)
p += 7;
return p + c0;
SCM
Key_signature_interface::print (SCM smob)
{
- Grob*me =unsmob_grob (smob);
+ Grob*me = unsmob_grob (smob);
Real inter = Staff_symbol_referencer::staff_space (me)/2.0;
SCM scm_style = me->get_property ("style");
String style;
- if (ly_c_symbol_p (scm_style))
+ if (scm_is_symbol (scm_style))
{
style = ly_symbol2string (scm_style);
}
SCM c0s = me->get_property ("c0-position");
int c0p = 0;
- if (ly_c_number_p (c0s))
- c0p = ly_scm2int (c0s);
+ if (scm_is_number (c0s))
+ c0p = scm_to_int (c0s);
/*
SCM lists are stacks, so we work from right to left, ending with
*/
Font_metric *fm = Font_interface::get_default_font (me);
- for (SCM s = newas; ly_c_pair_p (s); s = ly_cdr (s))
+ for (SCM s = newas; scm_is_pair (s); s = scm_cdr (s))
{
- int alteration = ly_scm2int (ly_cdar (s));
+ int alteration = scm_to_int (scm_cdar (s));
String font_char =
Accidental_interface::get_fontcharname (style, alteration);
- Stencil acc (fm->find_by_name ("accidentals-" + font_char));
+ Stencil acc (fm->find_by_name ("accidentals." + font_char));
if (acc.is_empty ())
{
}
else
{
- SCM what = ly_caar (s);
+ SCM what = scm_caar (s);
int pos = alteration_pos (what, alteration, c0p);
acc.translate_axis (pos * inter, Y_AXIS);
mol.add_at_edge (X_AXIS, LEFT, acc, 0, 0);
{
SCM old = me->get_property ("old-accidentals");
- /*
- Add half a space between cancellation and key sig.
-
- As suggested by [Ross], p.148.
- */
- Interval x (0, inter);
- Interval y (0,0);
-
- mol.add_at_edge (X_AXIS, LEFT, Lookup::blank (Box (x,y)), 0, 0);
-
Stencil natural;
- if (ly_c_pair_p (old))
- natural=Font_interface::get_default_font (me)->
+ if (scm_is_pair (old))
+ natural = Font_interface::get_default_font (me)->
find_by_name (String ("accidentals-") + style + String ("0"));
- for (; ly_c_pair_p (old); old = ly_cdr (old))
+
+ int last_pos = -100;
+ for (; scm_is_pair (old); old = scm_cdr (old))
{
- SCM found = scm_assoc (ly_caar (old), newas);
+ SCM found = scm_assoc (scm_caar (old), newas);
if (found == SCM_BOOL_F
- || ly_cdr (found) != ly_cdar (old))
+ || scm_cdr (found) != scm_cdar (old))
{
- SCM what = ly_caar (old);
+ SCM what = scm_caar (old);
int alteration = 0;
int pos = alteration_pos (what, alteration, c0p);
has vertical edges on both sides. A little padding is
needed to prevent collisions.
*/
- Real padding = 0.1 ;
+ Real padding = 0.0;
+ if (last_pos < pos + 2
+ && last_pos> pos - 6)
+ padding = 0.3;
+
mol.add_at_edge (X_AXIS, LEFT, m, padding, 0);
+ last_pos = pos;
}
}
}
ADD_INTERFACE (Key_signature_interface, "key-signature-interface",
"A group of accidentals, to be printed as signature sign.",
- "c0-position old-accidentals new-accidentals");
+ "style c0-position old-accidentals new-accidentals");