Music_iterator * current_iter_p_;
/// pointer to the alternative that will be processed next.
- Cons<Music> *alternative_cons_l_;
+ SCM alternative_cons_;
~Unfolded_repeat_iterator();
Unfolded_repeat_iterator ();
virtual void construct_children ();
virtual Moment next_moment () const;
virtual void do_process_and_next (Moment);
- virtual Music_iterator *try_music_in_children (Music const*) const;
+ virtual Music_iterator *try_music_in_children (Music *) const;
virtual bool ok () const;
virtual void next_element ();