int rank_;
Grob_array *all_elements_;
void init_elements ();
- friend class Paper_score; // ugh.
- Paper_score *pscore_; // ugh.
+ friend class Paper_score; // ugh.
+ Paper_score *pscore_; // ugh.
bool checked_footnotes_;
vector<Grob *> footnote_grobs_; // TODO: make this a grob array
public:
Paper_score *paper_score () const;
Grob *get_vertical_alignment ();
- Grob *get_extremal_staff (Direction dir, Interval const&);
+ Grob *get_extremal_staff (Direction dir, Interval const &);
Grob *get_pure_bound (Direction dir, int start, int end);
Grob *get_maybe_pure_bound (Direction dir, bool pure, int start, int end);
int get_rank () const;
int spanner_count () const;
void break_into_pieces (vector<Column_x_positions> const &);
- DECLARE_GROB_INTERFACE();
+ DECLARE_GROB_INTERFACE ();
- vector<Item*> broken_col_range (Item const *, Item const *) const;
- vector<Grob*> used_columns () const;
+ vector<Item *> broken_col_range (Item const *, Item const *) const;
+ vector<Grob *> used_columns () const;
Paper_column *column (vsize i) const;
void add_column (Paper_column *);