static Direction get_direction (Grob *);
static void set_stemend (Grob *, Real);
static Direction get_default_dir (Grob *);
- static Slice Stem::beam_multiplicity (Grob *);
+ static Slice beam_multiplicity (Grob *);
static Real thickness (Grob *);
static int head_count (Grob *);
static bool is_invisible (Grob *);