vector<Spanner*> broken_intos_;
vsize get_break_index () const;
-
+ Spanner *broken_neighbor (Direction d) const;
+
// todo: move to somewhere else.
Real get_broken_left_end_align () const;
void substitute_one_mutable_property (SCM sym, SCM val);
void add_bound_item (Spanner *, Grob *);
bool spanner_less (Spanner *s1, Spanner *s2);
-int broken_spanner_index (Spanner *sp);
+int broken_spanner_index (Spanner const *sp);
#endif