#define SLUR_SCORING_HH
#include "box.hh"
-#include "lily-proto.hh"
#include "std-vector.hh"
#include "lily-guile.hh"
#include "slur-score-parameters.hh"
Bezier get_best_curve ();
void fill (Grob *);
void set_next_direction ();
-
+
vector<Offset> generate_avoid_offsets () const;
Drul_array<Bound_info> get_bound_info () const;
void generate_curves () const;
vector<Extra_collision_info> get_extra_encompass_infos () const;
Real move_away_from_staffline (Real y, Grob *on_staff) const;
int get_closest_index (SCM inspect_quants) const;
+
+ Grob *breakable_bound_item (Direction) const;
};
void set_slur_control_points (Grob *me);