source file of the GNU LilyPond music typesetter
- (c) 2006 Joe Neeman <joeneeman@gmail.com>
+ (c) 2006--2007 Joe Neeman <joeneeman@gmail.com>
*/
#ifndef SKYLINE_HH
void precompute ();
Building (Real start, Real start_height, Real end_height, Real end);
+ Building (Box const &b, Real horizon_padding, Axis a, Direction d);
void print () const;
Real height (Real x) const;
- Real intersection (Building const &other) const;
+ Real intersection_x (Building const &other) const;
void leading_part (Real chop);
bool conceals_beginning (Building const &other) const;
bool conceals (Building const &other) const;
+ bool sane () const;
Building sloped_neighbour (Real horizon_padding, Direction d) const;
+
+ bool operator< (Building const &other)
+ {
+ return iv_[LEFT] < other.iv_[LEFT];
+ }
};
class Skyline
void internal_merge_skyline (list<Building>*, list<Building>*,
list<Building> *const result);
- void internal_build_skyline (list<Building>*, list<Building> *const result);
- bool is_legal_skyline () const;
+ list<Building> internal_build_skyline (list<Building>*);
DECLARE_SIMPLE_SMOBS(Skyline);
public:
Skyline (Skyline const &src);
Skyline (Direction sky);
Skyline (vector<Box> const &bldgs, Real horizon_padding, Axis a, Direction sky);
+ Skyline (Box const &b, Real horizon_padding, Axis a, Direction sky);
vector<Offset> to_points () const;
void merge (Skyline const &);
void insert (Box const &, Real horizon_padding, Axis);
void print () const;
void raise (Real);
+ void shift (Real);
Real distance (Skyline const &) const;
Real height (Real airplane) const;
Real max_height () const;
void set_minimum_height (Real height);
};
+class Skyline_pair
+{
+private:
+ Drul_array<Skyline> skylines_;
+
+ DECLARE_SIMPLE_SMOBS(Skyline_pair);
+public:
+ Skyline_pair ();
+ Skyline_pair (vector<Box> const &boxes, Real horizon_padding, Axis a);
+ Skyline_pair (Box const &, Real horizon_padding, Axis a);
+ void raise (Real);
+ void shift (Real);
+ void insert (Box const &, Real horizon_padding, Axis);
+ void merge (Skyline_pair const &other);
+ Skyline &operator [] (Direction d);
+ Skyline const &operator [] (Direction d) const;
+};
+
#endif /* SKYLINE_HH */