Direction sky_;
void internal_merge_skyline (list<Building>*, list<Building>*,
- list<Building> *const result);
+ list<Building> *const result);
list<Building> internal_build_skyline (list<Box>*, Real, Axis, Direction);
- DECLARE_SIMPLE_SMOBS(Skyline);
+ DECLARE_SIMPLE_SMOBS (Skyline);
public:
Skyline ();