Top level performer. Completely takes care of MIDI output
*/
class Score_performer:
- public Performer_group_performer, public Global_translator
+ public Performer_group_performer, public Global_translator
{
public:
- DECLARE_MY_RUNTIME_TYPEINFO;
- Score_performer();
- ~Score_performer();
+ DECLARE_MY_RUNTIME_TYPEINFO;
+ Score_performer();
+ ~Score_performer();
+ Audio_score *performance_p_;
protected:
- virtual Translator* ancestor_l (int l);
- virtual int depth_i() const;
-
- virtual void finish();
- virtual void prepare (Moment mom);
- virtual void process();
- virtual void set_score (Score* score_l);
- virtual void start();
- virtual int get_tempo_i() const;
- virtual void play (Audio_element* p);
-
+ virtual Translator* ancestor_l (int l);
+ virtual int depth_i() const;
+
+ virtual void finish();
+ virtual void prepare (Moment mom);
+ virtual void process();
+ virtual void start();
+ virtual int get_tempo_i() const;
+ virtual void play (Audio_element* p);
+ virtual Music_output *get_output_p ();
private:
- void header (Midi_stream&);
+ void header (Midi_stream&);
- Moment now_mom_;
- Audio_column* audio_column_l_;
+ Moment now_mom_;
+ Audio_column* audio_column_l_;
};
#endif // SCORE_PERFORMER_HH