*/
class Request : public Music {
-
public:
-
virtual ~Request(){}
-
-
VIRTUAL_COPY_CONS(Music);
-
bool equal_b (Request*) const;
protected:
virtual bool do_equal_b (Request*) const;
};
-#define REQUESTMETHODS(T) \
-\
-VIRTUAL_COPY_CONS(Request);\
-virtual void do_print() const
-
+class G_script_req : public virtual Request
+{
+public:
+ Direction dir_;
+ VIRTUAL_COPY_CONS(Music);
+};
/** Put a script above or below this ``note'' or bar. eg upbow, downbow. Why
a request? These symbols may conflict with slurs and brackets, so
this also a request */
-class Script_req : public virtual Request {
+class Script_req : public virtual G_script_req {
public:
- Direction dir_;
General_script_def *scriptdef_p_;
bool do_equal_b (Request*) const;
Script_req();
- REQUESTMETHODS(Script_req);
+ VIRTUAL_COPY_CONS(Music);
+ virtual void do_print () const;
~Script_req();
Script_req (Script_req const&);
};
public:
/// should the spanner start or stop, or is it unwanted?
Direction spantype_;
- bool do_equal_b (Request*) const;
- REQUESTMETHODS(Span_req);
Span_req();
+protected:
+ virtual bool do_equal_b (Request*) const;
+ virtual void do_print() const;
+ VIRTUAL_COPY_CONS(Music);
};
/**
*/
class Tie_req : public Request {
public:
- REQUESTMETHODS(Tie_req);
+ VIRTUAL_COPY_CONS(Music);
};
/** Start / stop a beam at this note */
class Beam_req : public Span_req {
public:
- REQUESTMETHODS(Beam_req);
+ VIRTUAL_COPY_CONS(Music);
};
#endif