#include "score-elem-info.hh"
#include "staff-info.hh"
+/**
+ Convert a music definition into a audio representation.
+ A baseclass
+ */
class Performer {
+ bool init_b_;
public:
- NAME_MEMBERS();
+ DECLARE_MY_RUNTIME_TYPEINFO;
Performer_group_performer* daddy_perf_l_;
Performer();
virtual ~Performer();
- virtual void midi_output( Midi_stream* midi_stream_l_ );
void print() const;
virtual void process_requests();
- virtual void set( Moment mom );
- virtual void set_track( Midi_def* midi_l, int& track_i_r );
-
virtual bool try_request( Request* req_l );
+ virtual void do_removal_processing();
+ void creation_processing();
+
protected:
+ virtual void do_creation_processing();
+ virtual bool do_try_request(Request*);
+ virtual int get_tempo_i() const;
virtual void do_print() const;
- virtual Moment get_mom() const;
- virtual void play_event( Midi_item* l );
+ virtual void play( Audio_element * elem_p );
};
#include "global-performers.hh"