friend void set_loose_columns (System *which, Column_x_positions const *posns);
friend class System;
public:
- Paper_column (SCM, Object_key const *);
- Paper_column (Paper_column const &, int count);
+ Paper_column (SCM);
+ Paper_column (Paper_column const &);
- virtual Grob *clone (int count) const;
+ virtual Grob *clone () const;
virtual void do_break_processing ();
virtual Paper_column *get_column () const;
virtual System *get_system () const;