vector<Line_details> cached_line_details_;
vector<Line_details> uncompressed_line_details_;
+ mutable vector<Real> page_height_cache_;
+ mutable vector<Real> last_page_height_cache_;
+
vector<Break_position> chunk_list (vsize start, vsize end);
Line_division system_count_bounds (vector<Break_position> const &chunks, bool min);
void line_breaker_args (vsize i,