#define PAGE_BREAKING_HH
#include "constrained-breaking.hh"
+#include "page-spacing.hh"
/* Either a paper-score, markup or header.
*/
Page_breaking (Paper_book *pb, Break_predicate);
virtual ~Page_breaking ();
+ bool ragged () const;
+ bool ragged_last () const;
+ bool last () const;
+ Real page_height (int page_number, bool last) const;
+
protected:
Paper_book *book_;
- Real page_height (int page_number, bool last);
vsize next_system (Break_position const &break_pos) const;
SCM make_pages (vector<vsize> lines_per_page, SCM lines);
vsize min_system_count (vsize start, vsize end);
vsize max_system_count (vsize start, vsize end);
- vector<Line_details> line_details (vsize start, vsize end, Line_division const &div);
+
void break_into_pieces (vsize start, vsize end, Line_division const &div);
SCM systems ();
-
- vector<Line_division> line_divisions (vsize start,
- vsize end,
- vsize system_count,
- Line_division lower_bound = Line_division (),
- Line_division upper_bound = Line_division ());
+ void set_current_breakpoints (vsize start,
+ vsize end,
+ vsize system_count,
+ Line_division lower_bound = Line_division (),
+ Line_division upper_bound = Line_division ());
+ vsize current_configuration_count () const;
+ Line_division current_configuration (vsize configuration_index) const;
+ Spacing_result space_systems_on_n_pages (vsize configuration_index, vsize n, vsize first_page_num);
+ Spacing_result space_systems_on_n_or_one_more_pages (vsize configuration_index, vsize n, vsize first_page_num);
+ Spacing_result space_systems_on_best_pages (vsize configuration_index, vsize first_page_num);
+ vsize min_page_count (vsize configuration_index, vsize first_page_num);
+ bool all_lines_stretched (vsize configuration_index);
+ Real blank_page_penalty () const;
SCM breakpoint_property (vsize breakpoint, char const *str);
vector<Break_position> breaks_;
vector<Break_position> chunks_;
vector<System_spec> all_;
vector<Constrained_breaking> line_breaking_;
+ bool ragged_;
+ bool ragged_last_;
+
+ vector<Line_division> current_configurations_;
+ vector<Break_position> current_chunks_;
+ vsize current_start_breakpoint_;
+ vsize current_end_breakpoint_;
+
+ void cache_line_details (vsize configuration_index);
+ void clear_line_details_cache ();
+ vsize cached_configuration_index_;
+ vector<Line_details> cached_line_details_;
+ vector<Line_details> uncompressed_line_details_;
vector<Break_position> chunk_list (vsize start, vsize end);
Line_division system_count_bounds (vector<Break_position> const &chunks, bool min);
void line_divisions_rec (vsize system_count,
Line_division const &min,
Line_division const &max,
- vector<Line_division> *result,
Line_division *cur);
+ vector<Line_details> line_details (vsize start, vsize end, Line_division const &div);
+ Spacing_result space_systems_on_1_page (vector<Line_details> const &lines, Real page_height, bool ragged);
+ Spacing_result space_systems_on_2_pages (vsize configuration_index, vsize first_page_num);
+ Spacing_result finalize_spacing_result (vsize configuration_index, Spacing_result);
void create_system_list ();
void find_chunks_and_breaks (Break_predicate);
};